Garry's Mod

Garry's Mod

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ttt_instigated_ruin_gfl_v2m3
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay
File Size
Posted
2.879 MB
1 Sep, 2019 @ 7:46am
1 Change Note ( view )

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ttt_instigated_ruin_gfl_v2m3

Description
Made for the GFL (Games For Life) server.

[Changelog]
Nerfed the outside wooden wall in of itself.  (Thanks nep model)
Made it easier to climb up to the T exit that is near the outside.
Added a little bit more structure to the outside.
Made it easier to climb out of the tester room off of the rubble near the stairs.
Completely removed a medium sized redundant room that would circle into another room.
Changed the colour of most of the trim to help add slight diversity/understanding of which section you are in.
[End of Changelog]

Instigated Ruin is designed to be mostly mid-close range with some long range areas.

In terms of weapons, there is around 100 randomized weapon spawns, to attempt to make sure every player has at least a mediocre primary, but also making sure they wont just take the same path every round to get their shotgun. You have to search rooms and paths to find the better guns.

There is a very small detective room, that has 2 guaranteed shotguns and 2 guaranteed deagles. This room has an emergency button that will open a door out permanently. This detective room is also directly attached to a T room, of which the Ts can open and invade at any point.

Traitors have to worry about who can see them with each move they make, but have an easy time actually getting about by using their two small T rooms. They can enter them from 4 different locations, and exit out into 3 different rooms or use teleports into 4 other rooms.

The traitor tester was designed to feel completely different than normal, where you used to just put someone in, see them, wait, and get results... this time you do not get vision inside and it's them pressing another button that gets the results.

There are a few T traps, one of which will cause a complete change in the flow of the map. After 3 minutes, a button will activate, letting a traitor flood one connector of the map, preventing anyone from crossing through it, effectively blocking off 5 doors, one of which is completely sealed off except by a traitor door.

The other T traps include a breakable floor, a falling rock, and locking the tester door for nearly a full minute (have fun teasing the person inside with a c4, but do not accidentally give the innos a win by time limit).

There are a few other ways to goof off, some hidden goodies, and even a turtle out in the open to dance with.
6 Comments
Udane  [author] 4 Dec, 2019 @ 6:33pm 
I saw the video from a link from another friend, made a couple comments on the video as well. Still makes me have a little smile seeing it. <3
Udane  [author] 1 Dec, 2019 @ 9:27pm 
3 "Keys" are required. One that looks like a metal plug, two that looks like solid boxes. One box is hidden behind a torch's fake wall, the rest should be easily found with enough time. Take all 3 to the breakable wall near the pool like area.
Horizon 1 Dec, 2019 @ 8:40pm 
how do we open the skybox?
Udane  [author] 19 Sep, 2019 @ 9:37pm 
CS:S textures are required.
theo 19 Sep, 2019 @ 5:34pm 
all the textures are missing for me