Slay the Spire

Slay the Spire

71 évaluations
The Heart Mod
   
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Character
Language : English
Mots-clés : Chinois simplifié
Taille du fichier
Publié le
Mis à jour le
27.971 MB
28 aout 2019 à 23h55
19 avr. 2020 à 2h55
44 notes de changement ( voir )

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The Heart Mod

Description
A character mod inspired by the Heart Of the Spire
revolves around Status Card generation. Includes 75 cards and 8 relics.
56 commentaires
旅渚Lastcel 16 déc. 2020 à 9h45 
Enjoyable mod. Bugs feedback:
1.More than 1 Hyper Trophy played doesn't have extra effects.
2.Buff+ is no different from Buff.
Mr. Deer 14 avr. 2020 à 1h38 
ah, saw it, i sent the email just now
Mr. Deer 12 avr. 2020 à 17h06 
hello?
Mr. Deer 11 avr. 2020 à 1h34 
sorry i don't have a discord, would you mind using the email?
do you mean the .jar file? or should i make a copy of the codes in the .json files?
Mr. Deer 11 avr. 2020 à 0h02 
i mistakenly deleted my comment, so this is it.
hello, i am a player from China. i found this mod quite interesting, so i have just made a translated version of it, in simplified Chinese. i sincerely hope that you can have a look at it (though i do not know how to mail it to you, maybe you can pass my friend request and give me an email address). hope that you can help me upload it to the workshop, as a Chinese ver. of yours. Please reply:)
Wojny żywiołów 20 févr. 2020 à 4h37 
Jumping screen all the time is annoying. Pleace consider to turn it off, ot make it configurable. Thanks for your time :)
Magicut101  [créateur] 10 févr. 2020 à 12h44 
Nope
Djobi 9 févr. 2020 à 9h41 
Is this mod updated ?
KingS 2 oct. 2019 à 22h04 
Had an error with the "Heart Attack" card.

java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:24) ~[?:?]
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:37) ~[?:?]
KingS 2 oct. 2019 à 22h03 
at theHeart.cards.HeartAttack.use(HeartAttack.java:53) ~[theHeartMod.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1659) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:299) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:159) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:326) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2494) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:422) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]