Slay the Spire

Slay the Spire

70 ratings
The Heart Mod
   
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File Size
Posted
Updated
27.971 MB
28 Aug, 2019 @ 11:55pm
19 Apr, 2020 @ 2:55am
44 Change Notes ( view )

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The Heart Mod

Description
A character mod inspired by the Heart Of the Spire
revolves around Status Card generation. Includes 75 cards and 8 relics.
56 Comments
旅渚Lastcel 16 Dec, 2020 @ 9:45am 
Enjoyable mod. Bugs feedback:
1.More than 1 Hyper Trophy played doesn't have extra effects.
2.Buff+ is no different from Buff.
Mr. Deer 14 Apr, 2020 @ 1:38am 
ah, saw it, i sent the email just now
Mr. Deer 12 Apr, 2020 @ 5:06pm 
hello?
Mr. Deer 11 Apr, 2020 @ 1:34am 
sorry i don't have a discord, would you mind using the email?
do you mean the .jar file? or should i make a copy of the codes in the .json files?
Mr. Deer 11 Apr, 2020 @ 12:02am 
i mistakenly deleted my comment, so this is it.
hello, i am a player from China. i found this mod quite interesting, so i have just made a translated version of it, in simplified Chinese. i sincerely hope that you can have a look at it (though i do not know how to mail it to you, maybe you can pass my friend request and give me an email address). hope that you can help me upload it to the workshop, as a Chinese ver. of yours. Please reply:)
Wojny żywiołów 20 Feb, 2020 @ 4:37am 
Jumping screen all the time is annoying. Pleace consider to turn it off, ot make it configurable. Thanks for your time :)
Magicut101  [author] 10 Feb, 2020 @ 12:44pm 
Nope
Djobi 9 Feb, 2020 @ 9:41am 
Is this mod updated ?
KingS 2 Oct, 2019 @ 10:04pm 
Had an error with the "Heart Attack" card.

java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:24) ~[?:?]
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:37) ~[?:?]
KingS 2 Oct, 2019 @ 10:03pm 
at theHeart.cards.HeartAttack.use(HeartAttack.java:53) ~[theHeartMod.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1659) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:299) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:159) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:326) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2494) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:422) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]