Slay the Spire

Slay the Spire

71 avaliações
The Heart Mod
   
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Character
Language : English
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Atualizado em
27.971 MB
28/ago./2019 às 23:55
19/abr./2020 às 2:55
44 notas de atualização ( ver )

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The Heart Mod

Descrição
A character mod inspired by the Heart Of the Spire
revolves around Status Card generation. Includes 75 cards and 8 relics.
56 comentário(s)
旅渚Lastcel 16/dez./2020 às 9:45 
Enjoyable mod. Bugs feedback:
1.More than 1 Hyper Trophy played doesn't have extra effects.
2.Buff+ is no different from Buff.
Mr. Deer 14/abr./2020 às 1:38 
ah, saw it, i sent the email just now
Mr. Deer 12/abr./2020 às 17:06 
hello?
Mr. Deer 11/abr./2020 às 1:34 
sorry i don't have a discord, would you mind using the email?
do you mean the .jar file? or should i make a copy of the codes in the .json files?
Mr. Deer 11/abr./2020 às 0:02 
i mistakenly deleted my comment, so this is it.
hello, i am a player from China. i found this mod quite interesting, so i have just made a translated version of it, in simplified Chinese. i sincerely hope that you can have a look at it (though i do not know how to mail it to you, maybe you can pass my friend request and give me an email address). hope that you can help me upload it to the workshop, as a Chinese ver. of yours. Please reply:)
Wojny żywiołów 20/fev./2020 às 4:37 
Jumping screen all the time is annoying. Pleace consider to turn it off, ot make it configurable. Thanks for your time :)
Magicut101  [autor(a)] 10/fev./2020 às 12:44 
Nope
Djobi 9/fev./2020 às 9:41 
Is this mod updated ?
KingS 2/out./2019 às 22:04 
Had an error with the "Heart Attack" card.

java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:24) ~[?:?]
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:37) ~[?:?]
KingS 2/out./2019 às 22:03 
at theHeart.cards.HeartAttack.use(HeartAttack.java:53) ~[theHeartMod.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1659) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:299) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:159) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:326) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2494) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:422) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]