Avorion

Avorion

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Weapon Pack Extended
   
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Mods: Mod
File Size
Posted
Updated
602.636 KB
28 Aug, 2019 @ 2:10pm
4 Oct, 2019 @ 1:08pm
6 Change Notes ( view )

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Weapon Pack Extended

In 1 collection by [S.S.C.] Кусимир Мятанюх
WPE Turrets
7 items
Description
The mod extends the arsenal of the game.
I recommend using it with turret presets from the collection.
During the tests, several dozen ships and a dozen stations were damaged.

A bit of additional information on turrets can be found in the encyclopedia.

1. Autocannon [/]
A lightweight version of the classic cannon.

Compared to conventional cannons:
+ Increased rate of fire (x2)
+ Increased projectile speed (x1.5)
+ A little more damage on the shield (10% - 15%)
+ Can be equipped with homing missiles.
- Less damage (x0.75)
- Shorter damage range (x0.8)

2. Heavy cannon[/]
The cannon of the main caliber. It shoots with heavy explosive shells, the hit of which can displace the enemy ship.

+ High damage
+ High projectile speed
+ When hit, push the opponent
- Low rate of fire
- Occupies many slots
- Big size
- Requires an extra crew

3. Energy diffuser [/]
Short range combat weapon. Does not cause damage to the hull, but extremely effectively destroys shields. Requires civil slots.

4. Ram module [/]
Contact gun, dealing high damage in a collision. Deals damage through shields.

I try to make all the tools balanced.
If you have any comments or suggestions on balance / new tools - feel free to write in comments or messages. [ru / eng]
Popular Discussions View All (1)
0
13 Feb, 2020 @ 5:26pm
Traders missing turrets?
Vladimir Pollutin
26 Comments
[S.S.C.] Кусимир Мятанюх  [author] 24 Aug, 2023 @ 1:40pm 
Mod in the process of updating, soon.
[S.S.C.] Кусимир Мятанюх  [author] 26 Dec, 2020 @ 8:49am 
Извини, народ, но мод больше не поддерживается. Я буду рад если кто-нибудь переработает его, или сделает свой мод на его основе.

Sorry, but mod is no longer supported. I`ll be glad if someone will rework it, or make their own mod based on it.
Beast 26 Dec, 2020 @ 7:34am 
Mod abandonem or you gonna fix it?
Verdimare 4 Jun, 2020 @ 1:48am 
Добавь кинетический захват, при использовании которого захваченная цель будет притягиваться к игроку (чем сильнее, тем быстрее притягивает). Также добавь абордажный захват, который притягивает корабль игрока к кораблю противника.
Обе пушки должны потреблять энергию, тем больше чем сильнее противник пытается вырваться. Сами пушки используют аккамулятор корабля для работы, своего буфера энергии не имеют.
Abrasyve 26 Feb, 2020 @ 11:54pm 
This isn't working. My eq dock is blank.
[S.S.C.] Кусимир Мятанюх  [author] 16 Jan, 2020 @ 10:23am 
Still working, but I don't have enough time to finish it.
updated for the latest version of the game
Softie 13 Jan, 2020 @ 6:21pm 
Do we know if this still works?
[S.S.C.] Кусимир Мятанюх  [author] 15 Oct, 2019 @ 11:30am 
Hmm... i`ll found the way to fix npc
[S.S.C.] Кусимир Мятанюх  [author] 15 Oct, 2019 @ 11:28am 
Cool idea, i'll try to make it soon
TESLA 15 Oct, 2019 @ 10:40am 
Maybe they would be do more damage against armor somehow? Idk if that's possible, but could make them a tank cracker