Space Engineers

Space Engineers

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Star Wars - Y-45 AT Hauler
   
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Type: Blueprint
File Size
Posted
Updated
3.763 MB
13 Aug, 2019 @ 4:02pm
1 Jan, 2020 @ 6:21am
4 Change Notes ( view )

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Star Wars - Y-45 AT Hauler

In 1 collection by retech
Star Wars - Imperial Might
4 items
Description
The Y-45 armored transport hauler, or AT-hauler, is a specialized starship manufactured by Kuat Drive Yards for use in the Galactic Empire's army. Boasting cargo lifter arms, it is used for swift deployment of walkers onto the battlefield. Heavy cargo transportation is also within its scope of use.

Han Solo and Chewbacca during their career ambushed an Imperial train for its valuable cargo with a AT Hauler stolen from Mimban.

Before you spawn
Make sure that the World settings have Thruster Damage OFF. It will burn through itself if it is ON!

NO MODS ARE USED

General Information
Because of the wings, the ship is a bit hard to handle, but not unusably. While controlling the ship, on the first command slot page the 9th slot called "Repulsorlifts" are the atmospheric thrusters that stabilizes the ship on planets, so it removes the drifting effect from the ship caused by the rotors. During flight it can be switched off to achieve a better acceleration, but it is also helps with the handling too during flight.

Blocks: 2411
PCU: 9428
Grid Mass: 198895
Physical Shapes: 1740

Features and Content
The main entrance to the ship starts on the railed catwalk area under the main body. From there the ship's interior can bereached with a pair of stairs on both sides of the red framed catwalks, and then the cockpit to the front. In the cockpit there are 3 seatings for the crew. The ship is remote controlled, mainly from a seat.
The wings can be rotated and be in a landing (vertical) or cruising (horizontal) positions (a little bit of wiggle might be needed to start the wings' position changing). Like in the movies, there is no other movement on the wings than the rotors, pistons would have made this ship more janky than it is now (Clang). The landing gears on the wings can be controlled from the second menu bar (left 2 gears on the left bar 1-4, right gears are on the right side of the bar 6-9).
Also the clamps under the red framing can be folded out.
There are spotlights too, if needed.

Thanks

For the showcase pictures the following creations and planet mods are used:

Star Wars - TIE Fighter by sauron2012.

Planet Midas by MLTMods

Star Wars - Imperial Props

Feedback is always welcome, rate and subsribe if you want to see more.
29 Comments
retech  [author] 4 Sep, 2019 @ 10:18am 
@tomasgimenezmolina What kind of shaking? I haven't noticed any shake. Can you explain please?
PquePC 4 Sep, 2019 @ 3:44am 
Hi! If you want to stop the wing's shaking you might use joint blocks after the wing rotates.
Brian Stormborn 21 Aug, 2019 @ 9:02am 
Thanks
retech  [author] 21 Aug, 2019 @ 7:59am 
@Warriorlvl100 The small issue would be the redesigning of the thruster system. The unsolvable problem is fitting the new design in the ship. 98% of the block space within is used to have the maximum number of thrusters inside. But thanks for the advice anyway. :2015cookie:
Jogador Pedrão 21 Aug, 2019 @ 6:47am 
Pro tip: Small Grid thrusters don't damage Heavy Armor blocks. You can use them block the flame from damaging your ship.
retech  [author] 21 Aug, 2019 @ 1:00am 
@Brian Stormborn Did you read the Description? Turn off Thruster damage on the world you spawn it in the world settings. Also the wings are Safety locked, to achieve more stable behaviour while in a vertical or horizontal position. The Remote Control block is set up with everything you need to move the wings and control the ship. If you initiate the wing movement, it needs a small inverse rotation or movement of thr ship to help the rotor to start moving because the wings are a litle bit heavy for each rotors alone.
Brian Stormborn 20 Aug, 2019 @ 7:16pm 
So the ship terse itself apart when I loaded it. Also the wings don’t move at all.
retech  [author] 20 Aug, 2019 @ 11:17am 
@Warriorlvl100 Clang is weak in this one. :2015cookie:
Jogador Pedrão 20 Aug, 2019 @ 9:50am 
No, and I hope Clang is also pleased.
retech  [author] 20 Aug, 2019 @ 9:02am 
@Warriorlvl100 Does it bother you?