Garry's Mod

Garry's Mod

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FA:S 2.0 Alpha SWEPs - Shotguns
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
Tags: coop
File Size
Posted
Updated
6.530 MB
3 Oct, 2013 @ 1:57am
22 Oct, 2013 @ 2:40am
4 Change Notes ( view )

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FA:S 2.0 Alpha SWEPs - Shotguns

Description
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)

This is an optional SWEP pack that adds more shotguns to the official FA:S 2.0 SWEPs pack that I worked along with the developers of the mod, to make sure that it matches their tastes.
The base is written completely from scratch.

In case you're interested, get the source mod here.[www.firearms-source.com]

This optional pack adds 2 more shotguns:
- KS-23
- Remington 870

Features:
- Weapon attachment system (sights, suppressors, extended magazines)
- Dynamic accuracy
- Dynamic recoil
- Surface penetration
- Surface ricochet
- Sprinting
- Near-wall
- Holstering (takes a while to put a weapon away)
- First-time draw animations
- Unique weapon reloads for weapons like SKS, Raging Bull, M24
- Unique weapon behavior for weapons like M24, M3 Super 90
- Shell ejection
- Bullet chambering
- Empty/full reloads
- Reload duration depends on amount of ammo in the weapon
- Custom viewmodel movement when walking, sprinting, reloading + sprinting, standing still
- Custom viewmodel sway
- Custom ammo indicator
- Firemodes (full-auto, semi-auto, bursts, etc.)
- View bob during reloads
- Weapon proficiency (after using a certain weapon for a long time you become proficient with it and as a result reload faster)
- Custom ammo types (5.56x45MM, 7.62x39MM, 7.62x51MM, etc.)
- World models

Controls:
PRIMARY ATTACK KEY - fire
SECONDARY ATTACK KEY - take aim
RELOAD KEY - reload/check magazine, firemode
CONTEXT MENU KEY (default is C) - open customization menu; while aiming down a scope - peek away from the scope
USE KEY + RELOAD KEY - change firemode
USE KEY + SECONDARY ATTACK KEY - check magazine and firemode
USE KEY + PRIMARY ATTACK KEY - quick grenade (requires the FA:S 2.0 Miscellaneous pack!)

Known issues:
Upon spawning the weapon for the FIRST TIME, your deploy sounds will be slightly delayed, based on the amount of time it took to load the models
Some weapons have wrong models for third person view, this is because Firearms: Source 2.0 does not yet have models for some weapons. As such I'm using placeholders.

Console variables/commands:
fas2_differentorigins <0 - 1> - if set to 1, will use slightly different weapon origins. CLIENTSIDE.
fas2_handrig <0 - 1> - if set to 1, weapons will use a sleeve along with different gloves; changes apply upon new weapon equip. CLIENTSIDE.
fas2_handrig_applynow - applies the selected hand rig instantly (without having to get a new weapon). CLIENTSIDE.
fas2_nohud <0 - 1> - if set to 1, it will disable the HUD elements that pop up when you reload. Requested feature. CLIENTSIDE.
fas2_profgain <0 - 1> - controls the amount of proficiency increase with each reload. SERVERSIDE.
fas2_profgain_shotguns <0 - 1> - controls the amount of proficiency increase with each pump and shell insert. SERVERSIDE.
fas2_holdtoaim <0 - 1> - if set to 1, then releasing your secondary attack key while aiming will go back to hip-fire
Popular Discussions View All (5)
11
16 Jul, 2019 @ 8:19am
Shotgun Console Error
tzainten
7
19 Jan, 2023 @ 10:07pm
Weird error
crazy
4
9 Apr @ 4:17pm
There is one shotgun i gonna miss but could be added is
þe marker
267 Comments
hasekou1014 9 Dec @ 1:27pm 
Cool mod!
AXONIS 3 Jul @ 3:34pm 
I also get fps drops as well.
AXONIS 3 Jul @ 3:33pm 
Hey i have a problem so, you see i use modern warfare weapon sweps and strangely when i equip a weapon from that mod i glitch out and start no clipping through the map. Now do any of you guys know whats causing this?, i am a new Gmod player and i only have 100 mods.
Sentryandreas 25 Dec, 2023 @ 5:02pm 
Hi! I'd like to use this model for my addon, Would you allow me to do so? I'll add the credits on the description of course. :D