RimWorld

RimWorld

93 ratings
Mechanoid Nerf for Combat Extended
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
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176.119 KB
30 Jul, 2019 @ 4:54pm
16 Jul @ 10:45am
10 Change Notes ( view )

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Mechanoid Nerf for Combat Extended

Description
This optional patch/submod rebalances the Mechanoid faction—Centipedes in particular—to make them less formidable for players who choose to disable Combat Extended’s ammo system or simply don’t enjoy the challenge posed by Mechanoid raids as they currently stand in Combat Extended. While I personally do not play with this patch and don’t recommend players use it before first experimenting with different tactics and equipment, I’m all for the freedom of choice amongst players.

While still a serious threat, Centipedes are significantly more vulnerable to attack.

Changes include:
  • Centipede health reduced by 20%.
  • Centipede sharp armor reduced by 20%.
  • Centipede blunt armor reduced by 22%.
  • Centipede shooting accuracy reduced by 15%.
  • Centipede parry chance reduced by 50%.
  • Centipede night vision reduced from 80% to 70%.
  • Removed player’s feeling of pride and accomplishment.

This mod must be loaded after Combat Extended.
Popular Discussions View All (1)
1
19 Aug, 2021 @ 8:42pm
Please need non-steam upload
Robot ^
86 Comments
Stone Cold Stavros Flatley 25 Apr @ 6:57am 
Wasn't a fan of having to memorise 60 ammo types, I'd rather keep it simple so this alteration for Mechanoids is excellent
tomthehand 7 Apr @ 1:50pm 
I was wondering why centipedes seemed so difficult! I think my issue is that they seem disproportionately hard compared to other mechanoids and compared to other factions. I kind of wonder if, instead of nerfing their stats, their raid point "cost" should be increased.
polat.cal 6 Jan @ 12:00pm 
Thank you for update and precious efforts N7Huntsman - you are one of the legends.
FrAmed46 12 Dec, 2023 @ 7:46am 
using worse slurs is gonna get him banned lmao
Dr. Eggman 9 Nov, 2023 @ 9:07pm 
Bro over here actually using autistic as an insult in 2023?
Strider 19 Jul, 2023 @ 2:30pm 
Keep inhaling that copium bud
Strider 19 Jul, 2023 @ 1:19am 
Then explain.

And no, the answer "it's just rng" is not the correct one.
Mr. Rottenson 18 Jul, 2023 @ 1:39pm 
I understand how vanilla combat works and it's the weakest part of the game
Strider 30 Jun, 2023 @ 1:15am 
You are hypocritical, cringe extended is a cope mod by itself made for people who do not understand how vanilla combat works.
Get Donked On 29 Jun, 2023 @ 4:49pm 
cope mod get good and make a flamethrower or a m72 law