Arma 3
56 ratings
Liberate Livonia
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Livonia
Meta: Dependency
File Size
Posted
3.324 MB
30 Jul, 2019 @ 6:08am
1 Change Note ( view )

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Liberate Livonia

Description
Play as the Livonian Defense Force as they engage in deadly house to house fighting to regain control of the village of Radunin.


Mission features

Gritty CQB fighting

Helicopter sniper gameplay

Drone demining 

Intro, cut scenes, and outro 

No mods required

Contact Expansion required




Situation

A radical Islamic group has seized control  of several villages across Livonia. After three days of air, and artillery strikes, the LDF prepares to launch the ground assault to retake the villages. You will take part in the operation to liberate the village of Radunin.
25 Comments
Clorox Enjoyer 21 Nov, 2023 @ 12:55pm 
Didn't know this was released in 2019, with how good this was I thought it was made recently. Seriously this was amazing, just the atmosphere and feeling this mod gave you, the feeling of being an extermination squad just getting rid of the stragglers left after the shelling, it was amazing.
ado 25 Jul, 2023 @ 7:11pm 
(ran out of space in the previous comment)
That's not to say I hate this scenario, though. It's unique and interesting and playable and I guess fun too, it just feels odd. Like there were a lot of things that were better on paper. Still, bonus points for enthusiasm.
ado 25 Jul, 2023 @ 7:08pm 
I really liked the CQB-oriented gameplay that gave the shotgun a time to shine, as well as the demining segments. Those and Livonia itself are never really touched upon in the Workshop, so props to you for blending them all in here. The cutscenes were also a nice touch and reminded me of older games with similar cutscene mechanics like GTA San Andreas, though occasionally the subtitles would be covered.
However, the CQB segments felt weakened by the uselessness of the squad, who were just kind of outside, I guess. The pacing and framing generally felt odd too; it felt too quiet and organized for "deadly house to house fighting", like I was a SWAT team and not a military squad.
The helicopter sniper segment was also the worst part of the mission, honestly. Couldn't hit anything, and the enemy snipers just die when the segment auto-completes anyway. Would've been better if it was you flying the heli itself to strafe or whatever.
z4driver 26 May, 2023 @ 12:31pm 
Enjoyed this. However, after the helicopter part and the cut scene when I got to ythe 'clear alley way' I couldn't move, completely stuck :(
Smeeth 24 Feb, 2022 @ 10:11pm 
Any chance this can be converted to coop?
PaweU 3 Feb, 2022 @ 3:07am 
I completed this mission, I had a lot of fun! polish mountain!
stburr91  [author] 29 Oct, 2019 @ 7:56pm 
@StormSchutze

Thanks, I'm glad you liked it.
Storm22117 28 Oct, 2019 @ 3:13pm 
Wow, one of the best and most creative scenarios that I've seen in a long time. Thank you!
stburr91  [author] 20 Oct, 2019 @ 10:26am 
@Genetically superior Gremlin

Thanks man, I'm glad to hear you liked, I tried to include a variety of game play so it all wasn't just CQB.
Stephen 19 Oct, 2019 @ 9:53pm 
Ive never had so much fun in a custom scenario in years! You did a phenomenal job with this scenario, wether it be the intense room clearing, the drone having to de-mine areas, the helicopter sniping scene or the "explosive" ending. It was super exilerating and I had a blast playing this. I hope to see more stuff from you because this scenario was AMAZING!