Stellaris

Stellaris

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Larger Fleets 2.1.*
   
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4.835 KB
25 Jul, 2019 @ 9:06am
26 May @ 4:35am
3 Change Notes ( view )

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Larger Fleets 2.1.*

Description
This Mod increases the Vanilla Fleet Sized to 10 times (5000cap) of the regular Value, also changes Technologies and Traditions to accommodate that.

Naval Capacity is affected: Galactic Force Projection will give 800 instead of 80 to that.

This is supposed to make a single person who asked me to do it happy. I know the balance is propably broken, but if you play a game with this mod and tell me the result, I would be happy.


up to date version https://steamproxy.net/sharedfiles/filedetails/?id=1477506223
7 Comments
Flemmi  [author] 26 May @ 4:35am 
hi, i checked and it seems 2.1 lacks certain modifiers, like "command_limit_mult". It might be possible to make a more dynamic version, but that will take more time than i have right now. Maybe i can get around to it in june.
I did found a bug tho and fixed it.
if you have 7zip it should be no iussue with unpacking the files. you should unpack them towards \Documents\Paradox Interactive\Stellaris\mod\
than you should be able to freely edit any value
primmir 25 May @ 10:15pm 
Hey, noticed that I can't modify the values in the file .. and I can't unzip the mod folder. Is there any way I can tweak the numbers in this mod?
Flemmi  [author] 8 Jan, 2020 @ 8:12am 
I tried that, but i think there is a hardcoded limit at 5k idk anymore.
wesleyjackson81484 8 Jan, 2020 @ 7:47am 
does this affect Max Naval Cap past 2500
Coolcat15 10 Sep, 2019 @ 1:52pm 
i can now say this "oh 2 million fleet power that's cute" thanks dude
Flemmi  [author] 27 Jul, 2019 @ 12:39am 
I agree 100%
BeanSlinger419 26 Jul, 2019 @ 10:58pm 
It's time to have Sanic Speed Attack Moons Whomst'd've'ly'yaint'nt'ed'ies's'y'es are in fleets of 20 of them.
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