Arma 3
79 ratings
Bricks and Bones (SP/Coop 08)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Zeus
Scenario Type: Infantry, Vehicles
Scenario Map: Malden 2035
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.097 MB
22 Jul, 2019 @ 10:18am
3 Aug, 2019 @ 3:14am
7 Change Notes ( view )

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Bricks and Bones (SP/Coop 08)

In 1 collection by Variable
Good Coop Missions - Hardcore
556 items
Description
Overview
A CSAT team has taken over an old WW2 bunker and uses it to control the road between La Pessagne and Lavalle. Civilians have reported that the troops there have been firing sporadically on civilian vehicles, they must find it amusing.

Your Mission
Command wants your team to teach these dogs a lesson. Move in and terminate every single CSAT soldier in and around the bunker.
If you manage to aquire Anti-Tank weapons, command wants your team to take advantage of your advanced position to locate and destroy a Varsuk tank that supports CSAT operations in the Arudy-Goisse sector. We don't have the exact location of the tank, but our newly acquired American cellphone interception device intercepted a call by a rather chatty CSAT guard in the area that informed his friend in Dourdan that their patrol vehicle has malfunctioned, and that a CSAT support helicopter is scheduled to airlift it during the night. Maybe you could use that to locate the tank's position.

Features
  • Infantry CQB action
  • Guerrilla tactics
  • Utilize inferior weapons and limited ammo against a superior enemy
  • Three Zeus slots (optional)
  • ACE compatible
  • Dedicated server compatible

Credits
  • Mission by Variable
  • Thanks to Stagwine, Varanon and Alwarren for their kind editing support for a novice mission maker.
  • If you want to play missions like that in coop you are welcome to join the CiA coop nights! [ciahome.net]
28 Comments
Liberty_Valance 18 May, 2021 @ 12:47pm 
Second time even better
Liberty_Valance 3 Jan, 2020 @ 8:30am 
Very good; thanks. Difficult without personal arsenal
Variable  [author] 29 Dec, 2019 @ 10:45am 
Excellent! Glad you enjoyed it. That's exactly what I wanted you to face: feel what it's like for a poorly equipped force to fight a technologically advanced enemy.
CZERNOBYL10[PL] 28 Dec, 2019 @ 8:02pm 
Ciekawa misja, dość trudno zlikwidować przeciwnika bez gogli noktowizyjnych. Dałem radę.:NATO:
hazardrisk 1 Oct, 2019 @ 1:58pm 
Oh thank you, learning new things every day :d letting the ai place the claymore doesnt work with ace 3 mod tho, but without ace it just works fine.
Variable  [author] 1 Oct, 2019 @ 11:09am 
Select him (he's number 4 in your team I think, so press F4), press 6, and then, depending on what you want him to do select - "access subbordinate inventory" or "place Claymore"
hazardrisk 30 Sep, 2019 @ 3:55pm 
Oh, how do you do that?
Variable  [author] 30 Sep, 2019 @ 9:28am 
You can order him to drop his backpack and set the explosive on your own or have him place the explosives and tell him when to detonate.
hazardrisk 30 Sep, 2019 @ 8:45am 
Ok thx i will look into it
Variable  [author] 30 Sep, 2019 @ 3:19am 
In your explosive expert’s backpack.