A Plague Tale: Innocence

A Plague Tale: Innocence

665 ratings
Collectible Guide
By Jynn
I know there's a few other guides out there, but most of them use videos and not everyone wants to skip through videos to find where to go, and a lot show only one type of Collectible at a time, so that you have to watch 3 or 4 different videos to complete one chapter.

This guide will utilize pictures, and go chapter by chapter including every collectible within that chapter.
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Intro

This guide will cover the collectibles for each chapter, in the order they appear, so that you can easily scroll one chapter at a time as you play and get all the different items in each one, without having to watch / read 3 different guides every time you play.

The collectibles are Gifts, Curiosities, and Hugo's Herbatorium flowers. There are also the Alchemical Carts, which will be covered as well, and isolated achievements that I will also include since they appear in specific chapters.

This guide does not cover more general achievements like crafting or story related ones, there are plenty of guides out there for those.

I made this guide due to the fact there was no comprehensive chapter-by-chapter collectibles guide on Steam that utilized pictures to show where to go. Videos aren't useful to everyone, since running a video can be difficult on lower end computers while playing a graphic-intensive game like this one, or not everyone wants to skip through a video to try and find the spot they need and risk passing over something and have to redo the chapter.

This guide will get you the following achievements:

  • Herbalist
  • Botanist
  • Curiosities Hunter
  • Curiosities Collector
  • Big Sister
  • Resource Sharing
  • More Practice
  • Feeding the Hungry
  • Found
  • Savior
  • Tribute
  • The Hard Way
  • Merciful
  • Captain Sidekick
  • The Blacksmith
Chapter 1 - The de Rune Legacy
Gift 1 - Duck Whistle

After the beginning sequence of the hunting trip with your father, look left and go to the Stables. The stable on the farthest left has a ladder. Go up it, and the Whistle is waiting there.









Separate Achievement: More Practice

From the main castle gate where you start the chapter, go straight and take a right at the wall. Go through the structure to the back yard of the stable, to where the targets (vases sitting out in a row on barrels), are waiting and destroy them all.


Curiosity 1 - Spices

After entering the main entryway of the house, go right. You will go through a dining hall, and into a storage room. There is a ladder there just before the door to the kitchen. Go up it, and along the walkway to the far left where the Spices wait on a table


Curiosity 2 - Tablecloth

From the main entryway of the house, go left. Go up the spiral stairs, and follow a NPC servant named Louise to your room (First door on the left). The Tablecloth is on your bed.


Chapter 2 - The Strangers
Gift 2 Amulet

Immediately after reaching the village, before the market stalls, go right along the river. There will be a pier built over the water, go down it. To your left will be a necklace on the planks near a post.


Curiosity 3 Soap

While in the village, go over the bridge. If you go right just after the bridge into a small alleyway, you will enter a small courtyard. There will be a interaction with a NPC in a window, and a chicken coop with dead chickens. In the back corner on a small table are the soap.


Separate Achievement: Feeding the Hungry

After you reach the area of the town where white Xs are painted on the doors, turn right and go down that street adn take the first right you come across. The apple tree is in a yard on the left.


Curiosity 4 Incense

In Clervie's home, upstairs in the bedroom where you change your clothes. It is sitting on a table to the left by the window

Chapter 3 - Retribution
Gift 3 Rosary

Within the church before you climb the ladder. Turn right at the altar and it is on a table just on the left before the barricade.


Flower 1- Carnations

Hard to pass by, as it is directly in your path and Hugo goes to them immediately upon seeing them. When you go into the courtyard chasing after the Monk, they will be growing beside the pile of chopped logs.


Curiosity 5 Brew

Within the catacombs of the church, just after you set the brazier swinging. As you follow the swinging brazier, about mid-way, there is a hidden entrance on the right. Hop over the planks and it is inside in front of a window, in a big pot.


Curiosity 6 Crusader's Tabard

When you and Hugo get separated, you will meet again in the room full of rats where you have to knock down and light various braziers. Once you meet Hugo again, go back up the ladder he came down from. Ahead of you slightly to the right will be a box containing the tabard

Chapter 4 - The Apprentice
Curiosity 7 - Hermetic Vessel

At the beginning of the chapter, go right to the lake. Follow the lake past the pier until you get to a small campfire. To the right of the campfire is a tree stump, with this item beside it.


Separate Achievement: Hide and Seek

Sneak up on Hugo while he is hiding in the orchard. Do this by going far left after he runs off, and go through the trees until you see him crouching. Come up behind him and interact with him for this achievement.


Gift 4 - Alchemist Diary

After Hugo runs away into the orchard, go to the far right to the lake shore. Within a broken rowboat will be the diary.


Flower 2- Aquilegia

Once you finally reach the farmhouse, before going inside, go around the back. The Flower will be growing beneath a tree


Curiosity 8 - V.I.T.R.I.O.L

Upstairs in the farm house, next to Laurentius’s room, on the table.

Chapter 5 - The Raven's Spoils
Flower 3- Gladiolus

At the beginning of the chapter, follow the path up to the battlefield. After the characters speak, turn around and go back. You will not be able to go back the way you came, but on your right is a path. Cross the creek and take the uphill path and hug the cliff wall. Stay as far right as you can and you'll come to a downhill slope. At the end of the path is the flower. You may have to run back a bit to get Hugo to come to you after you find the flower. He will not follow you until you locate it first.


Curiosity 9 Sickle

When you come up to the cart with the brazier on it that you have to push, instead of going straight push the cart to the left. In a back area will be a single soldier, and this item in a chest. Remove the soldier, take the item, and push the cart back to where you started to resume the story


Curiosity 10 Oliphaunt

After you knock down the two hanging bodies to distract the rats, go left around the wooden palisade and there is a chest hidden in a small alcove back there. This item is laying on the ground to the left of it.



Separate Achievement: Savior

Just after the Oliphaunt curiosity, go inside the siege tower. There will be a soldier trapped at the back of it. Stick the torch in the torch holder on your right, and use a Ignifer with your slingshot to light the torch on the wall next to him


Gift 5 Ballastella

In the area where you direct Lucas to operate the catapault with the attached burning basket, after Hugo retrieves the stick, light the stick and go right to the stone fence there. Within this fence is a bonfire that you can light, more sticks, and this item beside the bonfire.

Chapter 6 - Damaged Goods
Gift 6 - Knucklebones

After the 2nd distraction, while in the tent with the bottles and sleeping guards, go left after the first section with 2 sleeping guards. On the table there will be this item. There is a guard that patrols around so watch for him before going to the table.


Curiosity 11 - Pound Sterling

Before entering the canteen / cafeteria area, go right and look under a wooden tower for this item. It will be sitting on a table near the back


Curiosity 12 - Declaration of War

After you free Hugo and are sneaking through the camp. From his cage, go left through the lumber yard. You are going to have to kill soldiers in your way. The white open sided tent is where you want to go, the item is on a stool.

Chapter 7 - The Path Before Us
Curiosity 13 - Horseshoe

After the crossing the mill wheel, near the crafting bench, turn right to see an opening in the wall. Destroy the lock with your sling and climb in the window. The horseshoe is hanging on the wall


Flower 4- Hawthorne

After you leave the mill, while going through the destroyed village. In the very last house in the back is this flower.


Curiosity 14 - Map

While sneaking through the soldiers, in the second area on the far right is a open sided white tent. The map is on the table there. Two guards with helmets will have to be killed.


Alchemist Cart 1

Unmissable, story related. Lucas teaches you how to make Luminosa to access it.











Gift 7 - Vinegar

After entering the start of the castle, turn left when the path splits. Have Melie unlock the door. The vinegar is straight in front of you on a table.

Chapter 8 - Our Home
Curiosity 15 - Iconography

At the start of the chapter, instead of following Hugo go right up the broken stairs




ISeparate Achievement: - Tribute

Instead of going into the laboratory, go down the stairs and into the crypt beyond


Gift 8 - Alchemical Crucible

After visiting Lucas in the laboratory, follow Hugo again. Go through the door to the right of the starting area, past the work bench. To your right is a overgrown alcove with the gift just at your feet.


Curiosity 16 - Bird Language Manual

After talking to Melie, behind the barrel


Flower 5- St John's Wort

After the cutscene where you hang the necklaces on the tree, to the left. Hugo is kneeling beside it.

Chapter 9 - In The Shadow of the Ramparts
Flower 6- Lavender

Immediately at the start of the left, run forwards and left. Beside a fallen tree is the Flower


Curiosity 17 - Sheepskin

In the room where you have to knock down the hanging body to distract the rats, in the back room to the left of the stairwell is a chest and within it is this item.


Curiosity 18 - Piece of Transis

In the cemetary, after you trap the rats and can access the wheeled cart, go over the wall behind it. look for the white stain that indicates you can go over. To your left at the bottom will be a crypt with this item.


Alchemical Cart 2

Just after the wooden bridge and the guy that was throwing dead bodies into the water, get to the area with the two guards and then go into the alley on the left. You will need Luminosa to get past the pit of rats.


Gift 9 - Chess Pieces

Near the main gates, go to the right where the two soldiers went. Kill them both. The item is on the table


Separate Achievement: - The Hard Way

Go through the main gate of the University instead of the side entrance. Kill both the guards and interact with the door to unlock the achievement.

Chapter 10 - The Way of the Roses
Flower 7- Daisy

After the library where you find out what color book you are looking for, you will enter a second library with two soldiers looking for it. There will be one of the light projectors and the first rats you've seen so far in this chapter. Release the rats onto the soldiers. In the cubby hole where they were hiding is the flower.


Curiosity 19 - Study of a Skinned Person

While following Rodric and the guards escorting him, you go into a room full of chairs in rows on either side of a central path. On the right side of the room, this item is on one of the chairs


Curiosity 20 - Theriaque

While solving the puzzle in the secret underground library, in the back left side there is a hidden room with this item on a table within it.


Gift 10 - Reading Stone

After Rodric's 2nd stealth kill, to the right of the door way / crate of helmets is a table with this item on it.


Alchemist Cart 3

In the University courtyard, BEFORE entering the burning library itself, go across the courtyard straight ahead behind the hedges, and turn right. You will need Luminosa to get past the rat pit.

Chapter 11 - Alive
Flower 8 - Rhododendron

When you go to investigate the symbols with Rodric, head instead to the right of where he is standing and into the outer right before the brazier. This flower is there

Chapter 12 - All That Remains
Gift 11 - Calamus

Inside the house opposite of Lucas and his beam of light. Throw Odoris to the left near the wagon, and Ignifer onto the bonfire to access it.








Separate Achievement - Merciful

When you and Hugo are using the lamps to navigate the path of rats, you will come across two soldiers. DO NOT break the lamps lighting them up. Talk to them, and then move on, use Odoris to get through the first soldier's group of rats, and then again for the second soldier's. You will need to use Luminosa to kill the 2nd group of rats. (Otherwise they kill you during the opening the door animation)











Curiosity 21 - Harnois Helmet

After you encounter the body of your father and the huge swarm of rats, go right once you get handed the torch. Go through the opening, and head left. You will pass the body of two servants. In the room with the female servant's body and the shields on the wall, go to the back right corner inside a box to find this item.


Flower 9 - Cinquefoil

After exiting the house, it is left down a path before you go down the stairs


Alchemist Cart 4

Before using the cart with the Brazier upon it, turn to look behind you. Use Ignifer to light the fire in the distance and Luminosa to destroy the rats, then run to the cart. You can use the light beam to navigate back. You can tell Lucas to stay so he doesn't risk getting eaten by rats and setting you back at checkpoint.












Curiosity 22 - Family Tree

Once you enter the dark laboratory, go right. There on a table is this item

Chapter 13 - Penance
Curiosity 23 - Ragdoll

At the very end of the path between the houses, on the left, is a house with a broken door. The doll is in a crib on the right hand side of the room


Curiosity 24 - Knight Figurine

Before going and interacting with Hugo, right and through the door on the right. It is sitting on a table in there.


Flower 10- Daffodil

After freeing Hugo, look to two trees on the right. Hugo will run to it when you get closer

Chapter 14 - Blood Ties
Flower 11 - Nightshade

In the back right area from where you entered, in a little garden behind some hedges



Separate Achievement: - Captain Sidekick

In order to get this achievement, you must beat the Captain into the hallway after the garden, otherwise he closes the door on you and you will not get the achievement. You do this by getting through the garden before he does, and waiting for him within the room under the cadaver table.

Note: You will find it very difficult to do this achievement, and the Flower one, at the same time. I suggest getting the flower first, and then restarting from a checkpoint and doing this one.
Chapter 15 - Remembrance
Flower 15- Rockfoils

At the beginning of the chapter, take the door closest to Lucas. Turn right

Chapter 16 - Coronation
Alchemist Cart 5

After you split up from Melie and Lucas, and you have Rodric kill the remaining soldier, head down the road to your right. You will come across a door with a white X on it, and a fence with a white cloth draped over it. Turn right. At the end of the path go left, kill the guard, and the Alchemist Cart is there at the end of the road.


Curiosity 25 - Discipline

After you free the rats for the first time and use them to kill two guards, turn and look right from where the guards were standing. There is a small alley there. Go down it and to the left, this item is beside a dead guard.


Flower 13 - Christmas Rose

After the battle where Rodric starts breaking down the door and the soldiers rush you, kill them all. Go through the big doors opposite you that the guards had come through. At the very end of the path is this flower.


Separate Achievement: - The Blacksmith

Where you encounter the two prisoners being held by the guards. Kill the guards, then go right. Turn right at the burning fire into the alley filled with rat nest, and break the lock on the door with your sling. Go back to where you first entered the courtyard, and the door you just unlocked will be right ahead of you. Go through it. Rodric will start running when you get close


Curiosity 26 - Inquisitors Manual

After killing the annoying group of guards before the cathedral gates, go to the right of the gallows. Behind a barrel is this tiem

51 Comments
ARTHUR_PENDRAGON 9 Mar @ 12:26pm 
thank you Sir
sprAe 9 Mar @ 8:05am 
Great guide, thank you for your work. :served:
DragonHale 25 Jan @ 5:19am 
Great guide. Are you, by any chance, planning on posting a guide like this one for the second game?
Tankearlobe 17 Dec, 2023 @ 3:34pm 
Fantastic guide. So clear and to the point. Thanks so much for putting it together.
rawket 4 Dec, 2023 @ 8:53pm 
I decided to do another playthrough of this game and I wanted to make sure I get everything this time. Thank you for this guide!
LILI 13 Sep, 2023 @ 3:41am 
Excellent job, Extra Helpful !!
Duke 29 Sep, 2022 @ 3:14am 
Thank you for the guide, it was really helpful!

Also, I've managed to upgrade everything (even the alchemy upgrades + crafting 100 items) in one playthrough just before "The Blacksmith" achievement. If anyone is trying to do that, I'll suggest first upgrading Pocket, then Attirail to level 2 (level 3 can wait since it's useless because you'll have even without it about 4-5 extra tools). Then upgrade something that uses up resources you are (almost) capped with. (Also, leave Containers for last since there is no achievement for it and it's useless. Also, only upgrade Instruments if you are pretty confident but on level 3 it's really good.)
Also, if you are having trouble, you can just upgrade everything except Attirail level 3 in equipment, then after reaching a checkpoint upgrade that one too, then reload the checkpoint. That way you'll have the achievement and still kept valuable resources.
Silvarren 18 Aug, 2022 @ 2:05pm 
Very much appreciated, I hate video "guides."
Prawie 3 Aug, 2022 @ 12:55pm 
Wonderful guide, thank you
GarfOen 22 Jul, 2022 @ 10:04am 
Awesome guide, thanks a lot. :steamthumbsup: