Space Engineers

Space Engineers

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[T.N.N.S.F.]- Rutile Luxury
   
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Type: Blueprint
Marcadores: ship, large_grid
Tamanho
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10.908 MB
19/jul./2019 às 10:14
30/jun./2020 às 18:48
7 notas de atualização ( ver )
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[T.N.N.S.F.]- Rutile Luxury

Em 1 coleção de AlloyCat
T.N.N.S.F. - TIR NA NOG Science Foundation
22 itens
Descrição
Space / Planet Yacht
All environment capable
Landing / Leaving planet / Planet-side cruise
No mods, DLC required


Latest Version of the classic Rutile class!
Survival Ready.
Worries that Rutile has style but no armament, and the Militia Rutile is crampped and crude?
Introducing the Rutile Luxury — Perfectly balanced between style and safety, as all ships should be!

Featuring a basic set of production facilities to process fuels or maintenance materials.
Also features a Jump Drive to further shorten the dull rides through barren sectors.

For classic Gen one Rutile:
Rutile Classic

For heavily armed version without windows:
Rutile Militia

**Maximum cargo weight is recommended to be around 1,000,000 kg**
Just keep your total ship weight roughly under 2.8 million kg

*Change Log*
2019.07.20
● Upload the blueprint


Tips for Landing&Leaving surface

< Landing >
Face ship belly towards the ground and your good.

< Leaving surface >
Face ship belly towards the ground and your good.

A full capacity of Hydrogen can support several rounds of entering orbit and landing on planet.

Estimated hover time on earth-like planet with full Hydrogen Tanks is ~20 mins for an empty ship.


Total weight is about ~ 1.9 million kg
with 12 Gyroscopes
PCU
12356
Blocks
3341

Power:
5 Small Reactors
2 Solar Panels
4 Batteries

Weaponry:
2 Gatling Turrets
2 Missile Turrets
3 Decoys

Storage:
9 Small Cargo Containers
4 Large Hydrogen Tanks
2 Oxygen Tanks
2 Armory Lockers

Production:
3 H2/O2 Generators
2 Oxygen Farms
1 Refinery
1 Assembler

Others:
1 Jump Drive
1 Ore Detector
1 Projector
1 Survival Kit
2 Cryopods
2 Beds
2 Toilets

Entrance has double doors as simple Air Lock.
Two semi-hidden maintenance doors in the front deck structure leads to reactor and other machinery.


After the success of Rutile Classic and its Military Variant became the new standard for T.N.N.S.F. exploration fleet, it's only natural the design focus turns to luxury again.
After all, the initial Rutile was manufactured to be a yacht sold to the rich to generate funds.

Little needs to be said for its purpose, it aims to be and successfully achieves as a luxury touring ship.
But it is worth noting that comparing to original Rutile, this one incorporate the research and design improvement made while developing the military variant.
Hence it has better armor and is better armed, while at the same time having its own solar power source, oxygen generator, and also offers the most luxurious interior ever seen in T.N.N.S.F. ships.

As absurd as it may sound, this luxury ship is one of the most advanced craftsmanship built by the science foundation to date.
Though not directly related to exploration, research or defense purpose, this ship is most beloved by chief council members to hold important meetings with potential clients and fund providers.


This is the Rutile I personally use, actually I "intend to use" because I haven't really got time to build one from scratch in survival.
My personal ship will definitely get tweaked a lot in the future, this is just one of the newer version.
The latest one I use has some of the interior decoration and doors from multiple newer DLCs, this one is limited to using only one decoration DLC pack.

Since I'm not the fighting type of player, I choose to make my ship less armed but with a lot more windows to feel like a ship I want to live in.
It still has decent armor though, just not stacked with guns.
I'd imagine with some mods like shields and custom weapons, it can be an all around ship capable of everything, while looking nice and comfortable.

Hope you like this ship, and if I have time (not likely in the near future though), I will definitely fly one of this on a multiplayer server.

p.s.
The Skybox is called "Desert Planet" by iLavVex
Workshop Link

The Script used in the bridge screen is "Automatic LCDs 2" by MMaster
Workshop Link

The custom LCD images are made with Image Converter by Whiplash141
External GitHub Link[github.com]
10 comentário(s)
SirKiefy 17/abr./2023 às 19:29 
I love your building style, i really wanna base a fleet of it
lisavandendooren.298.298 2/dez./2022 às 10:27 
are you gonna update anny of your ships to 2022
AlloyCat  [autor(a)] 30/jun./2020 às 18:49 
@Dikjuh
Thanks for the feedback!
It's fixed now :)
Dikjuh 30/jun./2020 às 11:27 
Took me a bit to build, what a beauty :)

Not sure if it was just my game acting up, but I had a single armor block on the back right side, next to one of the downwards hydro thrusters in a different colour. Tried painting it myself, but then it turned out, I also had to get me one of the DLC for that armorskin, worth it though :)
AlloyCat  [autor(a)] 6/jun./2020 às 20:08 
Update 2020.06.06
All intended functions are re-checked without problem in realistic survival setting.
Doozum 14/fev./2020 às 6:55 
Your Acorn, Rutile and Badhbh ship don't seem to work for me in survival mode, only in creative? I tested all their variants. The rest of your ships for perfectly fine. Can I do something about this myself?
Firedrake_13 24/jul./2019 às 19:52 
Beautiful ship....awesome work...:)
AlloyCat  [autor(a)] 21/jul./2019 às 19:12 
Thank you!
I've been busy lately so I can only do some clean up/remodel of old designs.
Hopefully I will be able to build new ships once things are settled.
Korvatus Klok 20/jul./2019 às 20:50 
Didn't think you could improve on this design, but you did. Great work.
Alterae 20/jul./2019 às 6:46 
This is a terrific remodel! I cannot wait to check it out!