Arma 3
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LAMBS_Suppression
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Data Type: Mod
Mod Type: Mechanics
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36.766 KB
2019년 7월 18일 오후 3시 32분
2020년 4월 20일 오전 2시 43분
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LAMBS_Suppression

nkenny님의 1 모음집
Nopryl test server 2020
아이템 22개
설명
LAMBS Suppression
This is a small mod which alters Arma AI Brain config settings to create an AI more susceptible to suppression and stress. The overall goal is to increase durations of fire fights without sacrificing first hit deadliness.

Changes
* Soldier suppression time increased
* Max skilled ai increased from 1 to 4 seconds
* Min skilled ai increased from 10 to 30 seconds
* Effect of explosives on suppression increased from 0.5 to 1.5
* Soldier core accuracy levels tweaked
* Max skilled ai regains accuracy increased from 0.2 to 0.6 seconds
* Min skilled ai regains accuracy increased from 2 to 3.5 seconds
* Soldier accuracy loss from turning increased from 1 to 1.2 coef

Source
- Oukej describes AI settings[forums.bohemia.net] and variables.
- Experiments with AI accuracy[forums.bohemia.net] by nkenny

댓글 139
Bud Liteyear 2024년 6월 30일 오전 10시 36분 
Trying to figure out how to make AI use full auto above CQC range, any suggestions? The BIS forums ain't working.

Someone said Reforger's got some AI code that could help, but that's alot heavier work than I know how to do. Never opened "workbench" prior to today. I don't even know where to find Reforger's AI code.
Nimmersatt 2024년 3월 8일 오전 7시 09분 
@Illu No, I don't think it's compatible with the mod "CF_BAI". CF_BAI does a very simlar thing, I would recommend not using it together with Lambs Suppression.
OksmanTV 2023년 12월 22일 오전 7시 16분 
* Max skilled ai increased from 1 to 4 seconds
* Min skilled ai increased from 10 to 30 seconds
* Max skilled ai regains accuracy increased from 0.2 to 0.6 seconds
* Min skilled ai regains accuracy increased from 2 to 3.5 seconds

What does min skilled ai mean? Is it a average of all the skill traits such as accuracy shake etc or is this based on general skill?
efremenkoybogdan 2023년 12월 8일 오후 12시 40분 
Hello, I installed the LAMBS mod. And when I play the game, some characters just run in place, but the running animation stops.
What can this be connected with and how to fix it?
outwardpanicjoe 2023년 9월 19일 오후 1시 14분 
hey nkenny, any Idea on how to stop AI helicopter fixation?
Illu 2023년 8월 16일 오전 7시 34분 
is this compatible with CF_BAI?
CasualGerman 2023년 7월 4일 오전 2시 50분 
I have a dumb question: with this mod the AI suppresses a position which is good but they quickly run out of ammo, does the AI (not in my squad) rearm if a source is available?
Guardian 2023년 6월 16일 오후 12시 08분 
hey brother, I dont know if anyone has asked before, but if not I would like to ask. Have you considered potentially making a AIO for your mods?
Tigre437 [ESP] 2023년 1월 18일 오전 12시 12분 
Hi nkenny, I am writing from a small gun clan which we want to use some of your mods in a private modpack are very useful and if there is any way to have them contact me to reach an agreement. thanks.
geod5 2023년 1월 17일 오전 1시 10분 
@geardo and @Nordost, Generally, as a rule of thumb, things a server side if the object, in this case the ai, is controlled by the server, you only need mods to be on both client and server if they need to "talk" between client and server for the features to work.