Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

54 ratings
Nordo's Improved Ancillaries (Submod)
   
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Tags: mod, Overhaul
File Size
Posted
Updated
973.886 KB
17 Jul, 2019 @ 9:17am
14 Dec, 2019 @ 12:29pm
2 Change Notes ( view )

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Nordo's Improved Ancillaries (Submod)

In 1 collection by Nor Dogroth
Mods Supported By NordoPic
89 items
Description
This mod is a submod of my new Effect Overhaul
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This mod is a simple overhaul of the ancillary effects in the campaign. I've tried to rework most of the abilities so that you don't have hundres of useless spam items but several good stuff that can significantly improve your characters, provinces and faction.

Feel free to post more possible improvements!

Bonus: If you have subscribed to NordoPic, the vanilla ancillaries will be replaced by new 3D ones.

Compatibility
This mod overwrites technology ancillary and nothing more. There should be no compatibility issues except with mods that also change technology effects.
It is save game compatible but keep in mind that your income situation might change if you turn the mod on/off.


Common links
15 Comments
st_magus 29 Jan @ 1:32am 
Cool, thanks for making this. It still apparently works. I like a lot the addition changes, but not so much the outright changes, like making the armor & gladius ones work only on the leader. I was using both & like them, especially the armor one. Would prefer if it was +10% to armor for the whole army. Also, I had to shut it off because I needed the +2 authority galloper gave me. Why change it to something less useful, instead of just adding to what it was? (Although +1 to all attributes wouldn't be so bad) Guess I should get off my lazy butt & learn to mod instead of whining. Have a pleasant day, if thou art so inclined.
lequintal 13 Sep, 2022 @ 4:19am 
Hello
have you managed to make some ancillaries not transferable? (ie linked to one character) ?
Nor Dogroth  [author] 6 Mar, 2022 @ 12:11am 
This mod works fine and does not crash the game. You have either too many mods or a conflict with another one. But I rather think the reason for your crashes is somewhere else.
veemoth 5 Mar, 2022 @ 6:08pm 
i removed the mod and all work well ,sadly that was a nice Mod but that make crash my game
veemoth 5 Mar, 2022 @ 5:34pm 
@Nor Dogroth i get a crash when i change of ancillary ,that happen not all the time,have you a solution about that? i have no mod in conflict with it.
Nor Dogroth  [author] 30 Dec, 2019 @ 4:55pm 
The mod does not change which agent gets which anc. It changes the effects of ancillaries only. However, I‘ll look into it as soon as I find time.
tru.st 30 Dec, 2019 @ 11:50am 
Spies get their ancillaries, but they are for the Dignitaries. Champions get their ancillaries, but they are for the spies.
Ematic 11 Sep, 2019 @ 1:43am 
I'll keep on testing to understand whether is my configuration or some other thing I messed up. Thank you very much for your support. By the way I am using two others of your mods and they are great!
Nor Dogroth  [author] 10 Sep, 2019 @ 9:33am 
Then it is not working. Is it the only mod with that problem? I don't know your situation, maybe you find the reason. The mod itself should work.
Ematic 10 Sep, 2019 @ 8:22am 
I don't know why but the mod seems to do absolutely nothing for me. The ancillaries remain exactly the same. I have tested this mod alone to avoid confilicts and still no change in ancillaries happens. Any advice?