Starbound

Starbound

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Augment Overhaul
   
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1.469 MB
14 Jul, 2019 @ 7:55pm
24 Sep, 2019 @ 7:09pm
4 Change Notes ( view )

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Augment Overhaul

Description
A complete re-work of the Starbound augments. This mod aims to bring augments as a new layer of strategy in Starbound gameplay

If you like this mod please give it a rating. With your support we could see this mod make front page.

What does this mod do?

To start, augments can now be placed on your helmets, chestplates, and boots; however augments can not be placed wherever you want. Augments are now designed for specific parts of your armor. For example Energy augments are only found in varieties made for your head and chest slots. For more information on this please refer to the augment match-up chart.

Can I stack Peacekeeper augments to give myself 100% defense?

No. All augments have had their stats worked from the ground-up to prevent such power. To start all augments come in levels one to five, as opposed to the old one to three. Level five is actually weaker than the original level three, however you can now stack your effects with multiple augments. And you now have the freedom of four slots meaning you may come out ahead. The previously mentioned Augment Match-Up Chart shows you the individual powers of each tier augment, what the maximum stack potential is, and what armor varieties you can find.

What about modded races?

In order to get augments for armors of modded races I would need to make a patch for all of the armors of that race. This would be very hard work to support all of the races there are. Instead I have created a generic Augmentable Armor set for all of the regular tiers. I apologize if this is a bit of hassle; but it is the second best option after making patches for the modded races

Is there anything I should know before installing this mod?

Installing this mod will not effect any existing characters, augments, or EPPs that have augments on them. In order to get in on this new augment goodness you will need to find brand new augments in treasure chests. If you want to uninstall this mod you will need to make sure to get rid of anything that has a new augment equipt to it.

A hearty thanks to user Mighty Annihilator (also known as GTG3000 on the Chuckle Fish Forums) for their useful Augment extractor. The Augment Extractor MK II is an adapted version of their original work, redesigned to work with the new augments of this mod. (The new paint job and name are simply so that you can tell this mods' and the original version apart.)

For those who like to play Sentient Supper's Combat Overhaul, a mod that makes the two of them work together.
https://steamproxy.net/sharedfiles/filedetails/?id=1810517782&searchtext=
Popular Discussions View All (3)
7
21 Jul, 2019 @ 2:03am
PINNED: Augment Talk.
Sparklink
7
24 Sep, 2019 @ 7:11pm
PINNED: Bugs? Post them here.
Sparklink
2
29 Aug, 2021 @ 6:48am
PINNED: Incompatible Mods List.
Sparklink
22 Comments
Lobanych 21 Jul @ 6:10am 
Um, why vanilla Gravity Augment (1) MUCH stronger than yours Gravity 5?
Ender 24 Mar, 2022 @ 7:14pm 
is there anyway to make augments from scratch or do you need augments to make augment data to make augments? I'm looking through the augment crafter but don't find any way to craft augments other than with augment data and can only find how to make augment data from augments.
Ribbons0121R121 17 Mar, 2021 @ 7:54am 
laughs in augment combiner
Sparklink  [author] 23 Jul, 2020 @ 5:12am 
Sorry about the late response I have not been around lately

As for the augment slots, I had to write a patch file for every one of Starbound's armors. With all of those armors it is highly probable that I might have missed one.
Marianne 23 Jun, 2020 @ 8:06am 
Is there a reason some vanilla items don't have augment slots? one example is the "bandit chaps" legs
Ryu Ketsueki 10 May, 2020 @ 8:45am 
Can you make it compatible with Combinable Augments?
PROPANE SALESMAN 26 Mar, 2020 @ 7:45am 
I think you can cut some recipes from craftingaugment table, and move them into refinery-like station. Something like this [imgur.com].
Sparklink  [author] 14 Jan, 2020 @ 7:41pm 
The augment station should be crafted at the tier 3 inventor's table.
zen6635 19 Nov, 2019 @ 8:38pm 
Where can the augment station be crafted?
Sparklink  [author] 24 Sep, 2019 @ 7:14pm 
Version 1.3 is out now! Now you can use the Augment Crafter to build the augments you are seeking. Look for more details on the change notes.