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I always find myself switching between Twin Spears and Arm Hound depending on missions since Twin Spears can save you from getting stun-locked and is very nasty against clumped up mobs, Frogs and Greys. Arm Hounds, on the other hand, are great for kiting hordes since you can dish out damage on both travel-kits on safe-distances.
IMO, the only worth CC Striker in the late game is the Vulcan Hammer, which is a great dash option/high-damage weapon. As while it has very short range, the final one at 50+ deals MASSIVE damage at full charge. But do note that as a Travel-Kit, you'd be trading Twin Spears or Arm Hound for it, but if you really want that power fantasy of smacking Kaiju with a funny hammer, go for it!
This is a great guide and I wish I stumbled at this one when I started as a fencer. Good luck to the new fencers out there!
I've found it to be insanely effective on cityscape maps for fighting frogs. My current build consist of Spine/Light Mortar travel kit and a double Spine Driver setup. You can dash out of an alley, two shot a frog in the head, and dash back in safe from his friends.
This same 'Brawler' build works really well on Red Ants too. You can kinda just waddle around in the pile of them and keep shooting. If one picks you up, it's just getting you away from the bodies. If it's only the reds, they literally don't do enough damage to outdo the medkits they drop.