Arma 3
222 ratings
FIREWILL Aviation Pack (Complete) + Helis
   
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Data Type: Mod
Mod Type: Helicopter, Plane
File Size
Posted
Updated
15.886 GB
6 Jul, 2019 @ 7:10pm
8 Feb, 2024 @ 4:44pm
34 Change Notes ( view )

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FIREWILL Aviation Pack (Complete) + Helis

Description
First and foremost: I DID NOT create any of this. All of this awesome content was created by FIREWILL. Here is a link to his mods page: http://steamproxy.net/id/Firewill/myworkshopfiles/?appid=107410

*NEWS FOR Helicopter Enthusiasts: My sandbox mission for Stratis is up where Stratis has been completely reimagined with over 5,000 hand placed items. Pretty much every location has been changed with lots to explore. Link to the workshop page is here: https://steamproxy.net/sharedfiles/filedetails/?id=2039107109 It is an excellent renovation to Stratis that is zeus enabled and has a multitude of "cheats" to use if you want. The scenario is SP or MP COOP. I would much appreciate it if you subscribe, leave comments, and rate!

THIS MOD IS A VARIANT OF MY "Firewill Aviation Pack (Complete)" mod (Link: https://steamproxy.net/sharedfiles/filedetails/?id=1381545544 ) *You probably do not need both* It differs from the other modpack I made only in that this version adds in the Helicopters (AH-64 & MH-60 variants) from Firewill's ROK Armed Forces 2035 mod. I have signed all of the files alike myself to create compatibility between Firewill's jet mods and the helicopters. As his mods stand currently, the jet mods are all signed alike, but the helis have a different .bikey file making me unable to add them without re-signing all files alike.

This is a simple solution to FIREWILL's many amazing mods being great... but splintered in many mods. There seem to be a couple of other attempts at this here on the Steam Workshop, but they fall short in my opinion, lacking documentation mainly in what their packs exactly entail. Now there is a one click solution with this mega modpack of all of FIREWILL's aviation assets. All of FIREWILL's aviation related mod packs that are in this combo-pack are featured in the image: but in text format here include:

01) @A-10 Warthog
02) @AV-8b Harrier 2
03) @EA-18G Growler
04) @F-2 Viper ZERO
05) @F-14 Tomcat
06) @F-15 Eagle
07) @F-16 Fighting Falcon
08) @F-22 Raptor
09) @FIR AWS(AirWeaponSystem)
10) @F-23 Grey Ghost
11) @F/A-181E Black Wasp II
12) @ SU-25SM3 Grach
13) @Ace combat 7 Reskin pack
14) @MQ-81 Harpy
15) @Project Rhino Demo
16) @Project Lightning - F-35B Armaverse Version
17) @F-A-18 Hornet
18) @FIR Veterans request skin pack
19) @ROK Armed Forces 2035 Test Version
20) UH-80R Ghosthawk Version 0.3 Alpha
21) @ Project Tornado
22) @EA-6B Prowler
23) @C-130 Hercules Series(Hercules Upgrade Project)

Note: Mod is fully multiplayer signed!

*Mod is current as of 08FEB'24

**The workshop is incorrectly displaying many mods file sizes. This does not effect the mod. It works as advertised and can be seen in both your subscribed mods folder and your mods tab in the Arma 3 launcher that the file is the full correct file size of 14GB.

*** Be it known that: I do not edit control over the specific functions and abilities of this mod. It is merely a combination pack of Firewill's existing aviation mods as they come from Firewill. I do not change any values, add functions, delete functions, or add non Firewill mods to this mod pack. The only advantage this mod gives the user is a lower number of mods to click and load. If the user were to load each of Firewill's mods individually as compared to this modpack there would be no difference in functionality.

Popular Discussions View All (1)
1
5 Jul, 2022 @ 9:15am
F-35B pylons not showing
mwpowelllde
150 Comments
🐸 UNINHIBIT THE RIBBIT 🐸 30 Nov, 2024 @ 9:58pm 
Anyone know of a mod that gets rid of all the skins being actual planes just moves the skins to the garage editor? would be nice to clean up the blufor tab tbh
Banger38 2 Sep, 2024 @ 3:19pm 
ohh ok thanks mate
RotarRooter  [author] 2 Sep, 2024 @ 11:10am 
If you copy paste the object after selecting the kit and pylon items, each new copy will have the correct look to it. But, if you move the object after placing it it will leave the wing pylons visually where they were, but that doesn't affect the object when you go to play as it will be armed and usable and have the ghosthawk kit visual. (And when you come back to the editor it will update to the new position visually). Here is a short video screen grab of me placing the UH80R in the editor and demoing the kit install. see: https://files.catbox.moe/uha7h5.mp4
RotarRooter  [author] 2 Sep, 2024 @ 11:09am 
@Bonger So the UH80R was never released by Firewill past an early alpha build, but it is playable via the editor and making a mission with it. The main issue is that if you try to spawn it via zeus or the garage it will appear as a normal Ghosthawk. you MUST place it in the editor, and select then right click, attributes, check the option to "install ghosthawk kit" and then choose what ya want on the pylons. Then click "OK". You will not see a visual change in the model. (But if you were to play you would and have the weapons on the pylons and sensors.)
Banger38 2 Sep, 2024 @ 6:59am 
pls fix the UH-80R ghost hawk, its just a normal ghost hawk
Rios 14 Aug, 2024 @ 5:10am 
Is there an easy way to disable AMS system from MQ-12Falcon uav drone?
RotarRooter  [author] 4 Apr, 2024 @ 3:55pm 
@Projekt It is in this pack. (originally part of Firewill's ROK Armed Forces 2035) I think you have to access it via the editor only though, sort of like the ghosthawk DAPL heli thing.
Projekt 4 Apr, 2024 @ 3:45pm 
Me hoping that one day he will make a AH-64D mod.
RotarRooter  [author] 20 Feb, 2024 @ 3:01pm 
@ DragonZord2030 it says, "+Helis". That little symbol means "plus" as in addition to. Also 17,002 other people are subscribed to this mod which has been around for almost 5 years. You are the waste. Never post here again. Please have a bad day, thanks!
ScareCrow369 20 Feb, 2024 @ 6:17am 
SMH love how it says Helis but has nothing but damn jets! Wow what a waste!!!!!