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it's will be force loaded and damage the working guidance mod.
The sender code is really simple :
public void Main(string argument, UpdateType updateSource) {
IGC.SendBroadcastMessage("TorpedoGuidancePB",
argument
);
Echo("Your order was broadcasted " + argument));
}
Its too bad there is no indicator for when the torpedo reaches its gps, it either blows up or flies around in circles but its status is always idle, so there is no way to pre-program a set of GPS without either trying to calculate flight time or altering the mod itself. This was my original idea.
I can take a look into your suggestion, but I doubt I'll get around to it til next weekend.