Space Engineers

Space Engineers

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Modular Habitat MK2 (no mods)
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
9.873 MB
4 Jul, 2019 @ 9:04am
7 Jul, 2019 @ 6:38am
6 Change Notes ( view )
You need DLC to use this item.

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Modular Habitat MK2 (no mods)

Description
Inspired by and build upon the great work of Alpha-5:
https://steamproxy.net/sharedfiles/filedetails/?id=1770775275

Additional modded version of this Habitat for those who'd like to explore the distant planets and space with 'Daily Needs MK 4A - TRUE Survival Needs for Space' mod is available here:
https://steamproxy.net/sharedfiles/filedetails/?id=1791652136

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This is the next step in habitation development!

You want to start a colony on the Moon? Mars? Titan? You name it!
Much like its predecessor (Modular Habitat MK1) this habitat features almost everything a space explorer could ever want and dare to dream of! But it's better in every way!

Medical bay now have a room for examination and can support up to two in-patients.

The storage, power and production facilities are now fully pressurized and can be accessed from within the main complex. With parking and landing zones to load your cargo.

Need to know what's going on? You can get all the info on the base in the planning room! And all the production quotas can also be set from there!

Pick a sunny spot! Because your shiny new Modular Habitat got eight oxygen farms so you can always breathe fresh air!

And now there's a TV in the Mess Hall!

Have fun with your friends!

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Equipment Section

Total PCU: 14018
Total blocks: 1418

Cargo:
2 Large Cargo Containers
3 Small Cargo Containers
2 Connectors for bottom docking
2 Connectors for rear/front docking. Half slab lifted.

Production:
1 Refinery with 2x Power Efficiency 1x Speed and 1x Yield Upgrade Modules
2 Assemblers with 1x Speed and 1x Power Efficiency Upgrade Modules each

Power:
24 Batteries with 288MW total output
7 Small Nuclear Reactors
1 Emergency 5MW Hydro Engine
2 Hydrogen Tanks
SOLAR PANEL AND WIND TURBINE ARRAYS ARE NOT INCLUDED

Supplementary Systems:
3 of 10 Programmable Blocks are used by default for door, inventory and LCD management

Life support:
Fully functional Airlock System
13 fully pressurized bays
10 of 13 bays features Air Vent
4 Cryopods
Medical Bay
Oxygen tank
2 O2/H2 Gens
8 Oxygen Farms
2 Beds in Medbay
6 Beds in Crew Quarters
3 Toilets

Comm systems:
Antenna
Beacon
Long Range Communication Laser Antenna
Spotlight signal on the roof

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ATTENTION!

This Habitat is using scripts and programming blocks
So don't forget to enable Experimental Mode in the game.
Whithout it it wouldn't be that fun and easy.

Three great scripts that keeps this thing running:

Automatic LCDs 2 by MMaster
https://steamproxy.net/sharedfiles/filedetails/?id=822950976

Isy's Inventory Manager by Isy
https://steamproxy.net/sharedfiles/filedetails/?id=1216126863

Whip's Auto Door and Airlock Script by Whiplash 141
https://steamproxy.net/sharedfiles/filedetails/?id=416932930

Additional great script by infal
https://steamproxy.net/sharedfiles/filedetails/?id=1438890927

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Trucks from the screenshots
https://steamproxy.net/workshop/filedetails/?id=1794304272

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Check out Modular Colony Habitats Collection for more great modular habitation structures
https://steamproxy.net/sharedfiles/filedetails/?id=1778928681

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Style Pack is eligible for carbon fiber armor elements but not mandatory
https://steamproxy.net/steamstore/app/1084680/Space_Engineers__Style_Pack/

If you're OK with mods and would like to see something more than default images on the TV screens and posters you can check out this collection:
https://steamproxy.net/sharedfiles/filedetails/?id=1791932893

Or search the Workshop for other similar mods.

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Legacy Modular Habitat MK1:
https://steamproxy.net/sharedfiles/filedetails/?id=1780236077

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See you Space Engineer...
33 Comments
gar_krol  [author] 23 Feb, 2021 @ 2:33pm 
@Thuran, you're welcome! :winter2019happyyul:
Thuran 23 Feb, 2021 @ 1:26pm 
Hey, really thanks for this complete reply! Thank you!
gar_krol  [author] 23 Feb, 2021 @ 1:22pm 
@Thuran, yes. A powered projector. And if you want to save some time -- some welders on pistons to print it out. And as I couldn't update this blueprint at the moment, please take note, that signs on corner LCDs would be a bit smaller because the corner LCD block was updated and this blueprint not. And some scripts mentioned in the description could also be outdated. So you need either to update them or to turn them off if they're not working correctly. Sorry about that. But I hope you'll have some fun with this base!
Thuran 23 Feb, 2021 @ 11:26am 
Sorry for this newbie question. But how I build it without being in creative mode? I need to use projector?
gar_krol  [author] 30 Oct, 2020 @ 6:05am 
@douceur3, wow! Thank you for your kind words and welcome! I didn't made many mods though.. Some images for LCDs and a few blueprints. But I am very glad if you like them! :steamhappy:
douceur3 30 Oct, 2020 @ 12:29am 
really too cool. especially for a person like me who starts in this game me and as a child we are rounding up your mods thank you for your work. ops sorry for mont englais. not very well. I've been talking it for too long :)
Quickshadow10m 31 Jul, 2020 @ 8:45am 
huh, maybe I will
gar_krol  [author] 31 Jul, 2020 @ 8:19am 
@Quickshadow10m, that's Ellen Ripley )) Played by Sigourney Weaver. If you haven't seen Alien yet, you by all means should! That's a great movie. And its sequel Aliens. But only these two. The rest of the movies in this franchise are not that good.
Quickshadow10m 31 Jul, 2020 @ 7:45am 
Huh, looks like that 'therapist'
gar_krol  [author] 31 Jul, 2020 @ 7:41am 
@Quickshadow10m, that's from Alien ))