Garry's Mod

Garry's Mod

73 ratings
DMC Trish Playermodel
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
76.864 MB
3 Jul, 2019 @ 1:51pm
15 Dec, 2020 @ 4:00am
2 Change Notes ( view )

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DMC Trish Playermodel

Description
Trish playermodel from Devil May Cry 5. I worked on this model for quite sometime, but I finally finished it, so enjoy.

Features:
-jiggle hair
-jiggle teddies
-jiggle necklace and belt
-fps arms

Credits:
Porting, rigging & materials: Kory
Models & Textures: CAPCOM Co., Ltd.
I don't own this model all rights belong to CAPCOM Co., Ltd. and it's affiliates.
15 Comments
The Soul of Cinder 7 Jan, 2023 @ 7:03am 
another addon clashed with the model due to both having apparently similar names

https://steamproxy.net/sharedfiles/filedetails/?id=526438114
it is unfortunate as i love both models and really wanted to use both
Koppcsi-TTV  [author] 7 Jan, 2023 @ 6:46am 
She is a playermodel not just a ragdoll. Try downloading the enhanced playermodel selector from the workshop, that might help if not then something's wrong with your gmod.
The Soul of Cinder 7 Jan, 2023 @ 6:43am 
i doubt this message will reach you after almost 2 years but i must say that it only appears as a ragdoll and not as a playermodel for some reason, i would apreciate if you can turn it into a player model. Now unless it's a fault of mine (don't know how but still i must verify if it's also not a problem of mine) I will edit this comment and stop bothering.

sincerily someone who is still new to gmod even if i have 75 hours
AxelNoir 3 Feb, 2021 @ 9:21am 
Damn that sucks. Oh well, I always have issues rigging models as complex and high poly like Trish and other modern games lol. Thanks.
Koppcsi-TTV  [author] 3 Feb, 2021 @ 8:45am 
simply ranaming the bones won't turn the skeleton into a valve skeleton, if you port a model like that the skeleton will be all fucked up because the rotations and positions of the bones are different than a valve skeleton's
AxelNoir 3 Feb, 2021 @ 8:10am 
Alright thanks. Also if you don't mind I do have one question but it's not entirely related to your PM here, is it possible to take a model with an existing skeleton and rename the bones to Valve bones and export that as .smd and turn it into a playermodel? Example, since people have uploaded Trish with her ingame bones, can I rename the necessary bones to valve's and just use that as a playermodel? As opposed to manually rigging and skinning her from scratch?
Koppcsi-TTV  [author] 2 Feb, 2021 @ 4:20pm 
Idk it works fine with a physgun, I don't use advaned bone tool so not sure why that might be, I usually use easy animation tool then adjust with a physgun
AxelNoir 2 Feb, 2021 @ 11:18am 
I can't pose her for some reason? I'm using the Advanced Bone Tool but things like her head and clavicle and upperarm, I can't rotate them and such etc.
M0D 8 Jul, 2019 @ 5:21pm 
wait this isn't JoJo's Bizarre Adventure
(I regret nothing)
xxx_honkler_xxx 5 Jul, 2019 @ 10:26pm 
more dmc stuff! my computor is telling me that he cant handle anymore shit but i eep telling it JUST WORK