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what im specifically looking for is the setup game and randomizing the contacts function
https://steamproxy.net/sharedfiles/filedetails/?id=2258195500
It is the same mod but with the addition of snap points for discard piles intended to fix the issue you describe.
First a BIG thank you for this Mod, really enjoy playing it.
I am in the process of making minor modifications in my saved version. Have you any plans to include any of these in your Mod?
1. Adding snap points to all market card stacks including the post setup turned cards (using exactly the same position as the script places them)
2. Removing the Setup notes card (to make room)
3. Adding a discard pile for each Market card stack just above the market card stacks (using Move Gizmo to precisely place these) then adding snap points for discard pile
4. Reposition the two tablets to make room on the table
5. Reposition all the planet encounter cards so they sit outside the galaxy tile semi-circle
6. Reposition Navigation Point cards slightly to left of centre but still inside the Galaxy tile semi-circle
7. Add discard pile positons for all Planet and Navigation Point card stack, then add snap point for all
8. Add copies of the backs of each card deck at a scale of 1 and lock these to the table at the snap points(actual cards are scaled at 1.7)
9. Add blank card backs at all the discard point rotation points (at a scale of 1) and lock
I have spent a couple of hours working out the precise positions for all of these cards. I expect it to take me at least one more 2hr session to finalise. After that I will play test with some friends and then upload to the cloud as a new Mod (probably in about a week’s time) giving you credit for all the previous work. You are of course welcome to include the changes into your Mod if you wish
"Quick question please...how do you hook the ship model for patrols to the next level token? I figured out how to unhook them but can't put one together! ;)"
Did you ever figure this out?
I believe i am part way there using the Move Tool (F8) and the Attach Tool (F6). I have succesfully managed to merge a Patrol token and the base of an X-Wing model in the same space and attach them with a Fixed Joint. However when I then go move the object or flip it it remains firmly locked to the table, even though I have unlocked both objects. (L).
If anyone could shed any light please? Even if it's just to point me to the right guide or You Tube video. If I do figure it out I will update in this thread.