Kenshi
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NPCs Equip Robot Limbs
   
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29 Jun, 2019 @ 4:35am
26 Jan, 2023 @ 1:38pm
10 Change Notes ( view )

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NPCs Equip Robot Limbs

Description
This MOD equips vanilla NPCs with robot limbs.
The target is most of vanilla NPCs.

I set the equipping percentage to low.
Because in view of the game balance.

Details
  • Equipping percentage per body part: Equipped characters
  • 0%: "Holy" characters, player characters at game start, unique characters, etc.
  • 2+%: Bandits and non-combatants.
  • 4+%: Standard combatants.
  • 6+%: Veteran combatants.
  • 8+%: Elite combatants and transhumanists.
  • 10+%: Old ones.

Where can I see it?
  • Economy Series: Southern Hives, poor characters, slaves, and bandits.
  • Skeleton Series: Non-Combatant, dexterity type combatant, skeletons and old thralls.
  • KLR Series: Heavy armoured characters, southern characters, and old ones.
  • Industrial Series: Strength type combatant.
  • Steady Series: Crossbow users.
  • Thief Series: Genins (= lower lank ninjas).
  • Stealth Series: Genins (= lower lank ninjas).
  • Scout Series: Light armoured characters, and polices.

Assistant MODs

How to subscribe
  1. Subscribes this MOD.
  2. Import saved data if it exists.
  3. That's all.

How to unsubscribe
  1. Unsubscribes this MOD.
  2. Import saved data if it exists.
  3. That's all.

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この MOD は、バニラ上の NPC にロボット義肢を装備させます。
対象はバニラ上のほとんどの NPC です。

装備率は低く設定しました。
ゲームバランスの観点からです。

詳細
  • 装備率(部位毎): 装備者
  • 0%: 「神聖な」キャラクター、ゲーム開始時のプレイヤーキャラクター、ユニークキャラクター、等。
  • 2+%: 野盗、非戦闘員。
  • 4+%: 普通の戦闘員。
  • 6+%: ベテラン戦闘員。
  • 8+%: エリート戦闘員、超人間主義者。
  • 10+%: 古き者。

どこで見ることができる?
  • 格安シリーズ: サザンハイブ、貧乏なキャラクター、奴隷(Slave)、野盗。
  • スケルトンシリーズ: 非戦闘員、器用さタイプの戦闘員、スケルトン、古きスラル(Thrall)。
  • KLR シリーズ: 重装甲キャラクター、古き者。
  • 工業用シリーズ: 腕力タイプの戦闘員。
  • 頑丈シリーズ: クロスボス使用者。
  • 盗賊シリーズ: 下忍。
  • ステルスシリーズ: 下忍。
  • スカウトシリーズ: 軽装甲キャラクター、警察。

補助 MOD

導入方法
  1. この MOD をサブスクライブする。
  2. セーブデータが存在するのであれば、インポートする。
  3. 以上。

導入解除方法
  1. この MOD のサブスクライブを解除する。
  2. セーブデータが存在するのであれば、インポートする。
  3. 以上。
Popular Discussions View All (2)
8
1 Apr @ 10:09pm
Holy Nation problem
Pilgreenage
2
30 Jul, 2019 @ 9:26am
A little bug.
Neemh
66 Comments
CapnZaq 11 Apr @ 1:45pm 
Thank you so much for this!
Narbnadd 6 Jan @ 8:17pm 
lower lank :griefer:
Anrhaa 5 Oct, 2023 @ 9:40pm 
@clione. Thanks for the permission. In the end I did my own version with yours as a reference, I'll update my patch when version 11 comes
clione  [author] 5 Oct, 2023 @ 6:33pm 
@Anrhaa Hello. I don't mind merging this mod into yours. But please remember my mod version at the time (currently 10). Because when I modify this mod and the version of this mod goes up to 11, you will have to merge the changes.
Anrhaa 13 Sep, 2023 @ 8:12pm 
Hello. I really like your mod and I want to ask if I can have your permission to merge it at my Patch (https://steamproxy.net/sharedfiles/filedetails/?id=3034821332) , as I wanted it as a baseline to affect custom characters and even distribute modded limbs.
clione  [author] 24 Aug, 2023 @ 11:06pm 
@Hivers No.
Fogmen are assumed to be Hivers feralized by the loss of their queens. In other words, those who were already equipped with Robot Limbs should have lost the intelligence to remove their prosthetic limbs. So it's appropriate for them to keep their Robot Limbs equipped.
RandomEdits 24 Aug, 2023 @ 12:33am 
I have a criticism! Fogmen are too dumb to install robot limbs. Remove them.
clione  [author] 11 Feb, 2023 @ 12:08pm 
@Eddy63 This MOD does not add the features you are describing. Also, it would be quite difficult to create a MOD with such features.
Eddy63 11 Feb, 2023 @ 10:46am 
Does it also give limbs to NPCs who lost limbs during fights? Im searching for a mod, that over time fixes NPCs by giving them prosthetics when reloading the cluster / comming back to them. I have a bunch of NPCs in Mourn cralwing on the floor with a missing leg after 2 gutter attacks in a row. Kinda want to fix them
clione  [author] 26 Jan, 2023 @ 2:13pm 
Version 10 is now available.

Fixed problems related to The Holy Nation. See changelog for details.