Sid Meier's Civilization V

Sid Meier's Civilization V

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Grant's Burgundian Kingdom (Gundahar)
   
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30.027 MB
26 giu 2019, ore 14:57
20 giu 2020, ore 14:30
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Grant's Burgundian Kingdom (Gundahar)

In 1 collezione di grant
Grant's New Civilizations
43 elementi
Descrizione
Adds the Burgundians under Gundahar to the game
Lex Burgundionum
Melee Units that capture Cities or Encampments may be expended to write Political Treatises in friendly Territory. +2% Great People Generation in Cities per Defensive Pact, Friendship Partner and City-State Alliance.

Abbatia Homoios (Temple)
Requires a Shrine to be constructed. Unlocked at Theology. +3 Faith, doubled if constructed in a city adjacent to a Mountain tile. Generating Great People in the city during wartime converts the city to your religion. Has a Writer Specialist Slot.

Hendinos (Swordsman)
Increased Production Cost. -1 Combat Strength, +2 Movement on Forested Hills. Adopting Social Policies causes the unit to be promoted, regardless of experience. Upon the outbreak of war, one Hendinos may be upgraded into a Great General.
Credits:
Tophat: button lua
Wagner: Music themes
Grant: all else

If you'd like to support my work and help me research ever-more-obscure civilizations, chip in and buy me a book by clicking this link.[http//%3D+buymeacoffee.com]
15 commenti
jjaycott 2 set, ore 14:08 
I can't cash in my melee unit.
kkeday 1 nov 2020, ore 19:32 
Was this Mod withdrawn? I clicked on the update & the Mod disappeared from the selection list.
kkeday 23 lug 2020, ore 14:36 
The game I am currently playing for Domination has Gundahar as an AI Civ. The Capitol has a population of 144. Poor Gundahar, I have Nukes.
Idefeatedracism 23 lug 2020, ore 14:30 
Thanks!

Love the mod btw
grant  [autore] 23 lug 2020, ore 11:37 
i'll add a usersetting in future so it's easier to change it
grant  [autore] 23 lug 2020, ore 11:36 
yeah, you can just change GlobalGreatPeopleModifier to 5 on line 282 in Burgundians_GameDefines.sql (which you can find by going MODS > Burgundians > Core > Burgundians_GameDefines.sql)
Idefeatedracism 22 lug 2020, ore 9:59 
Is there a way to change the GP generation back to 5%?
kkeday 17 ago 2019, ore 6:09 
Thanks for the fix.
kkeday 18 lug 2019, ore 20:25 
Way overpowered. I played with Culture saving on Immortal at Marathon & 20 Civs on a Huge map. I cashed in a dozen unit for several million culture - finished every social policy & Autocracy. My capital had a population of over 250. I snipped a shot of the Capital, but cannot figure how to post it here.
kkeday 6 lug 2019, ore 12:28 
Problem: I cashed in 7 melee units in the turn I achieved a new culture but before selecting. I ended up with over 3 million culture points. Because I did not use advanced settings to allow policy saving - this locked up the game and would not let me continue. I also noticed when I cashed in a melee unit after just receiving a policy I only got 8 additional culture points. So there seems to be an exponential multiplier based on existing culture. This can make Gundahar overpowered.