Call of Duty: Black Ops III

Call of Duty: Black Ops III

2,368 ratings
FRIGID
4
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12
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File Size
Posted
Updated
5.650 GB
22 Jun, 2019 @ 11:37pm
24 Jun, 2020 @ 6:26pm
22 Change Notes ( view )

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FRIGID

Description
A secret Group 935 base located in the Arctic region. Many years after the war, as part of Operation Paperclip, the US discovered intel on the top secret base and decided to continue the research and expand the base with the help of their new Nazi allies. Who knows what mysteries lay beneath the ice...


If you enjoyed this map please consider making a donation to the creators to show your appreciation it would mean a lot, make sure to mention it's for Frigid - https://www.paypal.me/mdorning234


Features:

- Main EE
- Side EEs
- Challenges
- Sidestepping/Stumbling/Rolling zombie behaviours from SOE/Ascension
- Panzer Soldat + Nova Crawlers + Custom Hellhounds
- Custom weapons (mostly updated BO1 loadout)
- Wonder Weapons including the Winter's Howl MK2, Scavenger, OIP, Gershes, Elemental Raygun MK2s, Tundragun and buildable DG4s
- Boss fight


Credits:

HarryBo21 for massive help including the majority of the scripts, some weapons, ported fx and testing
Flipthebit for scripting the final boss fight and original version of the Winter's Howl MK2, and assistance with the Elemental MK buildable functionality
MakeCents for scripting some of the main EE steps
Tito for help with the original BO1 weapons and the acquisition of some models
Redspace for (originally) scripting the Host boss
Zeroy for help troubleshooting early on in development and the acquisition of some models
CHN for the original blockout for the Five pig room and a few Five based prefabs
WarMachine for the name of the map, inspiration for the setting and guardtower prefab (mainly added as a homage to the original 'Frigid')
DTZxPorter for creating Wraith
Matarra for original teleporting script
ProRevenge for his updated Ray Gun
uptownpapi25 for his custom video tutorial
Tatsu for porting some BO3 models
Scobalula for his duel render tut/help and for creating Greyhound
Kabe for his continuous dog spawning script
Azsry for his custom slide animation tutorial
TheSkyeLord for his BO4 ports
RDV for his reverb tutorial

Also if you liked this map check out my other maps Area 51 and Atlahua-
https://steamproxy.net/sharedfiles/filedetails/?id=1965644944

https://steamproxy.net/sharedfiles/filedetails/?id=2247561783

Follow me https://twitter.com/steviewonder087 for updates on future maps.
Popular Discussions View All (6)
37
2
28 Jun @ 4:57am
EE/Map Guide
steviewonder87
15
4 Jan, 2022 @ 8:57am
[Guide] Get all 4 elemental Mk2
Pinouse
0
7 Apr, 2023 @ 11:02am
Translation to Spanish
DIVINIUM115
280 Comments
ad2d 1 Oct @ 2:11am 
goooood 🌹🙏🏻
CETSbk1 18 Sep @ 9:27am 
solo ee Complete round 8 ! DOPE MAP ! This map is top tier in my book , screw all the haters , i love doors & mazes lol . Good ee steps & awesome map visually ! Make more please ! about to go try your area 51 now =)
NoahGotStyle 13 Sep @ 4:13pm 
It's a fun map, very visually pleasing, but too many doors and i ran into a bug where one of the bosses were invisible.

Basically the invisible boss took me out, if the creator wants proof i can post youtube video of it.
yorkinheimer 22 Aug @ 5:55am 
new dog models !!!!!!!
KCSY 9 Aug @ 2:01pm 
Waiter, waiter another five trillion doors please!
IFroze 9 Aug @ 4:54am 
Good map good boss fight just wish there was a buyable ending.
NameAvailable 25 Jul @ 3:21pm 
So. Many. Doors
Echorion 9 May @ 10:50am 
This is visually one of the coolest maps. However it's probably a little too big for it's own good as it becomes a door opening simulator pretty quickly, and it's not hard to get lost.

If it was a bit smaller and with less doors; and if the ice dogs didn't explode into regular fire, I would probably not even know if it was a mod map or an official one.
Cocco1902 7 May @ 3:06am 
I don't know if it's my impression but I think this map is technically poorly optimized: the frame rate is constantly unstable despite playing at low details (I play with a 3060) and honestly I think it's due to poor optimization.
If there are future updates, I hope this issue will be resolved. Overall the map is interesting and funny.
JDM Ghymkana 1 May @ 6:45pm 
@AlexPro101 , if it's to say stupid thing like that, it's maybe better to keep your comment to yourself smh.