Stormworks: Build and Rescue

Stormworks: Build and Rescue

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USCG Type-0 Superfoil #1000 (Hydrofoil)
   
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9.863 MB
21 Jun, 2019 @ 1:38pm
3 Jul, 2019 @ 5:08pm
12 Change Notes ( view )

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USCG Type-0 Superfoil #1000 (Hydrofoil)

Description
This is the Type-0, the newest in hydrofoil technology, packing a punch with extremely volatile and versatile utilities. This ship is known not only for it's massive size, but also its speed and agility, and while it may not look like a hydrofoil, it most certainly can rise on the water. It can deploy 2 MKII speedboats, and can be modified to deploy a deep sea drone. It also comes with the newest in V-tol technology, the Type-93 hoverjet, and also comes equipped with 7 water hoses for putting out fires in rescue operations, and has 2 autocannon turrets for Coast Guard and Naval operations. It also has a crane at the back for towing, and can also drop 2 anchors at the bow. At the stern, the area where the 2 boats are stored has "Drop Out" floor and 2 doors on the back to drop one boat at a time into the water, and also to make deploying them much easier since the ship itself floats much higher on the surface.

hotkey 3 is used for horn
spotlight and turret control are in the left side of the bridge
there are 4 "always active" diesel engines for powering the rotating radar and sonar mounts
there are 2 speedboats in the ship when it is spawned

it is not recommended to take this ship in hurricane force conditions as the center of gravity is higher than most ships, making it neither top nor bottom heavy, making it easy to roll over in gale force winds and 100% wave height

it is not recommended to do hard turns on full power, as this can damage the stabilizers and cause the ship to roll over

Start up procedure
1. go to the engine room, and find the 2 engine control panels
2. turn all for keys and turn all engines over on one side
3. do the same for the second panel, turning all 4 keys
4. head up to the bridge, and hit the button to turn on the radar and map screens, then get in the pilot seat
5. looking around, you will find all of the control buttons for lights
6. finally, use 3 for horn, and wsad for foward backward and turning movement. the foils are designed to move automatically depending on vessel speed.

In the left side of the bridge, you will see 2 throttle controls, one controls the up and down movement of both gun barrels and main spot lights, and the other will control side to side movement of both turrets and spotlights

in the back of the boat, you will find to rhibs, one overhead of the other. to deploy them follow these steps:

to deploy one rhib
1. use the left side throttle panel to lower the pool floor
2. press the button for the pool connectors, to disengage them
3. enter the lower rhib, and turn on the engine by turning the key
4. use reverse to back the rhib out of the pool
5. use the throttle lever to raise navigation lights and radio antenna's

to deploy both rhibs
1. use the left side throttle panel to lower the pool floor
2. press the button for the pool connectors, to disengage them
3. enter the lower rhib, and turn on the engine by turning the key
4. use reverse to back the rhib out of the pool
5. use the throttle lever to raise navigation lights and radio antenna's
6. reenter the pool, and climb the latter, after you have moved rhib 1 out of the way
7. use the harness winch buttons to lower rhib 2 into the water, (it should automatically connect to the rails)
8. disconnect the harness connectors and raise them using winch controls
9. turn on rhib 2, reverse, and then follow the same start up procedure of rhib 1


to deploy the crane behind the helipad
1. use the crane buttons on the right hand side of the rhib area, there should be 2 throttle levers, use them to extend and raise the crane
2. use the connector button to engage and disengage the connectors

(Latest update (aircraft included !!!!) )

to deploy the aircraft, you must follow the procedure for start up
1. disengage the pad connector, just below the cockpit of the aircaft
2. tap the button on the left hand side above the side window of the cockpit, to open cockpit door
3. enter the aircraft, and turn the two keys on the left to turn on lights and engines
4. the aircraft will automatically start hovering, do not be alarmed !
5. you may use (a) and (d) to turn from side to side, and (s) to back up, or hold still
{{do not hold (s) or (w) down, it will cause fatal destabilization of the craft
6. close the hatch to the cockpit by using the button on your upper left, above left windscreen
7. when you are finished flying, make sure the craft is even on the platform and is connected to the pad via pad magnet



enjoy the ship, and use it safely