Sid Meier's Civilization V

Sid Meier's Civilization V

91 ratings
AI no free tech
   
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908.000 B
10 Sep, 2013 @ 6:52pm
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AI no free tech

In 2 collections by CleverAdvisor
Civ5 BNW Mods Collection
79 items
Civ 5 Mulitplayer Collection
83 items
Description
Starting at King difficulty the AI begins to get free technology. The AI at the highest difficulty,diety, starts off with pottery, animal husbandry, mining,and the wheel in technology!

This is a simple mod that starts all players even in tech at the start of the game. If you are feeling overwhelmed by the difficulty past prince this mod can help you on your way.Or maybe you are like me and love building wonders but it is impossible due to the free tech that the AI receives then this is for you!

36 Comments
kensw 25 Mar, 2023 @ 1:12pm 
I know this is an old mod but I figured I would post this anyway.
Just installed this mod started a new game in ancient age not very far in - just planted my second city - got 1 free tech from ruins - researched 1 or 2 - that score sheet just popped up showing how many techs each civ has - I am in last place out of 22 civs 5 techs behind the leader - Obviously this mod is not working for me. I will be generous and assume it is a mod conflict
But still this mod seems of no use to me :steamsad: :steamfacepalm:
The Grimwar 29 May, 2019 @ 12:55pm 
Hello?
The Grimwar 25 Mar, 2019 @ 11:06pm 
Does this remove the free techs the enemy civs or you are supposed to have? Like for example the Hun's free Animal Husbandry.
Slazenger 22 Jan, 2019 @ 2:29am 
Thanks, will try this out. It's sucks when games have artifical difficulty because they just make the AI cheat
Kai's Special Hell 24 Nov, 2018 @ 10:28am 
=) GREAT!
Noble Savage 27 Feb, 2018 @ 5:25am 
Just played the community balance patch mod that recently became available on the workshop... however, the ai still got free techs. Subbed to this mod, loaded up the game, ticked the mod, crashed during trying to configure game. Running linux plus a few other mods (which I unticked on third try). Will test later, when I have time, with unsubbing the extra mods.
The Riviera Kid 28 Jul, 2017 @ 2:01pm 
Could you also make a mod to remove their free starting units?
steelwarrior77 5 Mar, 2017 @ 7:55pm 
Is there a mod like this for Civ VI? Could you make one?
Deii 28 Dec, 2016 @ 9:22am 
To CleverAdvisor: Is the AI so good they no longer need free tech? wow
CleverAdvisor  [author] 27 Dec, 2016 @ 8:34pm 
Community balance patch already had this mod built in so no need to have both