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If you widen your wheel base by 1 on each side, add 2 blocks in length to your wheel base both front and back, remove the cockpit steps then lift the cockpit up 1 block, your overall performance should improve when using the cargo cans. At the very least if you do bottom out raising the cockpit by 1 block keeps you from loosing it
All in all this is still one of the better rover builds I've seen on the workshop.
Edit: Went back an enabled scripts so your automatic transmission would work properly. Performed better but the script doesn't work very well on anything rougher than mild terrain.
Side Note: Its very top heavy when used as a cargo hauler but performs quite well as a hydrogen tanker.
Conclusion: Its a good rover design for a smooth ride. It will get you from A to B with little fuss. For best results use on worlds with flat or mild terrain. Avoid bumps and dips at all cost if possible. Cargo multiplier should not be above 5x if you want to use for hauling ore.
7/10 if used as a cargo transport.
8/10 if used as a hydrogen tanker.
Personally I would rotate the big storage containers so their big connectors are aligned forward to back, with the front container having its third big port facing up and the rear container having it faced down. This removes the big container ports from view and makes it easy to add a second connector to the top of the vehicle to support flying miners and (especially) welders and grinders.
The other part of the vehicle that I would change is the area below the o2 generator. This is mostly empty but more containers or an extra gyro could also be squirreled away there without too much effort.
In terms of the button bar, I would add the handbrake (I don't like 'P') and on a second bar I might add increase/decrease for wheel power, strength and maybe friction. To support this I would create a group for the wheels.
Keep up the good work.