Space Engineers

Space Engineers

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LMS - Hathor
   
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Type: Blueprint
File Size
Posted
17.027 MB
16 Jun, 2019 @ 7:48am
1 Change Note ( view )

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LMS - Hathor

In 1 collection by Mad-Catcher
Koleop - Ground and air vehicles
129 items
Description
Xbox: https://spaceengineers.mod.io/koleopterre-lms-hathor

LMS - Hathor

/!\ Don't forget to remove the blue part bellow the rover!!! His main purpose is to keep tracks connected to the frame for the blueprint, because i didn't put head rotors on tracks for aesthetic reason, you have to remove it manually to drive the rover! /!\

Description:
Hathor is a luxury tracked mobile station which is mainly used on holidays or events and gives all necessary supplies for a maximum crew capacity of 6 members. It cans be dropped in inaccessible areas and need at least a large extractor to travel long distances quickly, bypass medium obstacles or to leave atmosphere, but moving this station is exceptional due to his purposes, for sample, to correct his position and to travel few kilometers.

Script: MART by Whiplash141
External help: WHIP's image converter.

Main purpose: holidays, events, festivities.
Other purposes: none.


Technical data:
Produced by: Koleopt'Terre
Cost: starting at 3.200.000 UC.
Units: 50
PCU: 38062
Blocks: 6675
Size:
- Height: 20
- Width: 41
- Length: 41
Energy supplies:
- Primary: 2 batteries.
- Secondary: 5 small batteries.
- Emergency: 3 small reactors.
- Engines: 3 hydrogen engines.
Communication systems:
- Laser antenna.
- Antenna.
- Beacon.
Crew: 3 to 6.
Speed: 20km/h by default. Koleopt'Terre recommands to not go over this limit.


Tutorials:
Our company assure to our customers that they can use complex systems with ease.
  1. Pilot: driver have to control the station by accessing remote control name "_CONTROL_" in control panel, or by using his antenna.
  2. Copilots: Gunner can access turret's remote controls named "_CONTROL_TM<F|L|R>", and systems operator "_CONTROL_Systems".
  3. DJ: The audio mixer contains 8 pre-loaded sounds. DJ cans access them in the control panel with names beginning by "Disco SB <sound>", start, stop, spam sounds to make specific effects. Keep in mind that it is not an advanced audio mixer, many sounds effect can't be reproduced due to audio limits. However, DJ cans control spotlights rotors, reverting them by clicking on buttons. Button with a specific color is referred to a spotlight with same color light. However 2 remote controls are setted up.


Rooms:
- Cryo/Exit: 6 reverted cryo modules (head to the floor) with personal storages near exit ramp door and 2 passenger seats.
- Copilots: back to the main cockpit, they control weapon platforms and life supports.
- Pilot: in the main cockpit, he moves the station.
- Kitchen: ornaments with storages.
- Library: ornaments with storages.
- Disco: functional room, with rotating irised projectors and audio mixer including 8 vanilla sounds.
- Medical room: medikit with drawners and O2/H2 supplier.
- Life support: semi-closed area. O2/H2 supply, energy supplies (primary, secondary, emergency), cargo, airport systems.
- Small airport: one bay for personal ship or refueler.
- Small balconery: for one man shows or festivities.


Defense systems:
Three scripted custom light turrets with one gatling gun and one missile launcher for each turret, designed to match the rover skin.


Controls:

Pilot remote control
Bar 1:
  1. Turn pilot seat
  2. Invert left propulsion => Turn left \ When these controls are on, the station move back.
  3. Invert right propulsion => Turn right /
  4. Rear red lights
  5. Rear red LCDs
  6. Tracks lock/unlock
  7. Parachute auto
  8. Parachute open/close
  9. Exit door open/close

General remote control
Bar 1: Energy supplies, communication systems
  1. Primary energy supply recharge
  2. Secondary energy supply recharge
  3. Emergency energy supply on/off
  4. Hydrogen engines on/off
  5. Projector on/off
  6. Laser antenna on/off
  7. Antenna on/off
  8. Antenna broadcast
  9. Ore detector on/off

Bar 2: Lights
  1. Light primary on/off
  2. Light all off
  3. Light copilots
  4. Light cryo
  5. Light medical room
  6. Light kitchen
  7. Light library
  8. Light disco
  9. Light machinery

Bar 3: Lights
  1. Light intersection room
  2. Light waiting room left
  3. Light waiting room right
  4. Light kitchen left
  5. Light kitchen right
  6. Light outside center
  7. Light outside left
  8. Light outside right
  9. Light platform

DJ remote control
Bar 1: Lights
  1. Room lights on/off
  2. Strobe lights on/off
  3. Projectors on/off and rotors unlock/lock
  4. -
  5. -
  6. Green projector rotor invert
  7. Cyan projector rotor invert
  8. Yellow projector rotor invert
  9. Magenta projector rotor invert

Bar 2: Play sounds
  1. Sound block Calm
  2. Sound block Stress
  3. Sound block Alarm 1
  4. Sound block Alarm 3
  5. Sound block Drone short
  6. Sound block Drone medium
  7. Sound block Light on
  8. Sound block Light off
  9. -

Bar 3: Stop sounds
  1. Sound block Calm
  2. Sound block Stress
  3. Sound block Alarm 1
  4. Sound block Alarm 3
  5. Sound block Drone short
  6. Sound block Drone medium
  7. Sound block Light on
  8. Sound block Light off
  9. -


Author note:
I had an idea of a tracked vehicle, so I built a custom tracked tank frame, but I didn't want to do as usual like battle tanks or transport vehicle, or something useful in general. So, tadaaaa, here is a small tracked mobile station for holidays and festivities. Useless, of course, but funny.

Here is the potato:

4 Comments
TheMysticWolf10 22 May, 2023 @ 8:20am 
yea i think so too
Sharko Cat 20 Mar, 2022 @ 4:08pm 
i feel like those treads are just taunting clang
Mad-Catcher  [author] 17 Jun, 2019 @ 5:48am 
Thanks :D
Deathlok-L17 16 Jun, 2019 @ 5:25pm 
Nice! :steamhappy: