Sid Meier's Civilization V

Sid Meier's Civilization V

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Art Buildings Tweaks (BNW)
   
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8 Sep, 2013 @ 2:56pm
24 Apr, 2014 @ 6:59am
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Art Buildings Tweaks (BNW)

Description
Makes slots for Great Works of Art available earlier.

Details:

Quoting user sadv from civfanatics.com: 'The normal slot building (for Great Works of Art) is available too late. As is, you can begin earning Artists as a tier 1 Medieval tech. However, getting slots for Art can be difficult until you get Museums at Archaeology, which is two eras later in the Industrial. ... In contrast, Writers and Musicians get a building to slot their works from the same tech that unlocks their guild. ... Maybe Firaxis was just trying to make Art work differently, but I don't think it was a good choice.'

This mod makes slots for Great Works of Art available earlier while trying not to stray too far from the original design of BNW. The following changes are applied to buildings and national wonders:

  • The Museum is unlocked at Banking (was Archaeology), costs 250 production (was 300). This reduces the technology costs for beelining from the Artist's Guild to Museums by about two-thirds.
  • The National Epic is renamed to National Memorial, contains 1 slot for a Great Work of Art (was Great Work of Writing). For strategies focussing on Great Works, this national wonder offers a second pre-Renaissance, non-Cathedral Art slot (the first one comes for free with the Palace).
  • The Cathedral produces 2 culture per turn (was 1). With Art slots easier to come by, Cathedrals are slightly buffed; they still postpone the need to build Museums.
  • The Opera House, Museum, and Broadcast Tower all require a Monument (was Amphitheater, Opera House, Museum). As the various culture buildings received different Great Work slots in BNW, a chain of prerequisites does not seem reasonable.
  • The Hermitage requires a Museum in every city (was Opera House).
  • The Opera House and the Celtic Ceilidh Hall cost 160 production (was 200). This restores a smooth cost progession from the Monument to the (now cheaper) Museum.
  • As a purely cosmetic change, the Amphitheater is renamed to Theater. BNW replaced the Renaissance-era Theatre (a happiness building) with the Zoo, and the short name seems more memorable.

The thread that inspired this mod can be found at http://forums.civfanatics.com/showthread.php?t=507512.
18 Comments
elotar 24 Aug, 2017 @ 4:39am 
Cool mod. Do you have any idea about comparability with this

https://steamproxy.net/sharedfiles/filedetails/?id=185694843&searchtext=arena

Renaming Amphitheater two times will crash the game?
BrJason 20 Dec, 2016 @ 9:59am 
So helpful - thanks!
Munqaxus 8 Mar, 2016 @ 6:03pm 
Liked this. I've been thinking for a long time that museums are way too high up the tech tree.
Ray 17 Jun, 2015 @ 7:38pm 
Is it possible to get a manual download of this?
Croconauta 1 Aug, 2014 @ 9:45pm 
At the end I can slot Great Work of Art and artifacts without building so much Opera Houses
lockstep  [author] 8 Oct, 2013 @ 7:30am 
Version 3 is up: Cathedral produces only 2 culture per turn; Opera House is cheaper.
lockstep  [author] 8 Oct, 2013 @ 6:35am 
@MigGui: I have considered this for an alternative version of my mod (Gallery, available at Guilds or Banking), but decided that the "priority" version shouldn't feature additional buildings, only changes to existing ones. Also, six culture buildings seem somewhat excessive. The Gallery would be well suited for a mod that separates Art and Artifacts, but such a mod isn't workable right now because the AI treatment of Art/Artifacts is hardcoded in the DLL. See the discussions here [forums.civfanatics.com] and here [forums.civfanatics.com].
MigGui 8 Oct, 2013 @ 6:11am 
what do you think of making two separate buildings, the art gallery with one slot for art works available at banking and the museum as it is now?
lockstep  [author] 6 Oct, 2013 @ 8:45am 
@MigGui, @Sun Ce of Wu: Adding a GW of Writing slot to monasteries might be a nice idea for a separate mod, but is unrelated to the gameplay problem this mod tries to solve (Art slots available too late).