Dead Cells

Dead Cells

142 ratings
More Cells! (with dmg cap) [What's The Damage?]
   
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7 Jun, 2019 @ 5:22pm
25 Aug, 2021 @ 8:48pm
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More Cells! (with dmg cap) [What's The Damage?]

Description
This mod should only be used on:
Dead Cells, Version 24 -- "What's The Damage"

This mod is version of the "More Cells!" mod with the game's original boss damage cap left untouched.
  • Single hits against bosses are capped at 15% of the boss's health, as in vanilla.
This mod is incompatible with boss damage cap removal mods as it alters the same files.
If you want don't want a hard damage cap on the bosses, you can find the original mod by clicking here.

Description
Get progressively more cells based on the Gear Level of the biome you are in:
  • Gear Level 1: +0% more cells. (Prisoner's Quarters)
  • Gear Level 2: +50% more cells! (Dilapidated Arboretum, Promenade of the Condemned)
  • Gear Level 3: +100% more cells! (Toxic Sewers, Prison Depths, Corrupted Prison, Morass of the Banished, Ossuary, Ramparts)
  • Gear Level 4: +150% more cells! (Ancient Sewers, Fractured Shrines, Stilt Village, Slumbering Sanctuary, Graveyard)
  • Gear Level 5: +200% more cells! (Clock Tower, Forgotten Sepulcher)
  • Gear Level 6+: +300% more cells! (Undying Shores, Cavern, High Peak Castle, Derelict Distillery, Astrolab)

Bosses drop 3x more cells:
  • The Concierge: 12 -> 36
  • Mama Tick: 16 -> 48
  • Conjunctivius: 20 -> 60
  • The Time Keeper: 20 -> 60
  • Scarecrow: 25 -> 75
  • The Giant: 30 -> 90
  • The Hand of the King: 40 -> 120

Special Enemies Drop 2x more cells:
  • Ticks: 5 -> 10
  • Elites: 7 -> 14
  • Stone Wardens: 10 -> 20


Is this is your first mod?
Make sure you activate the mod interface. From the main menu:
Options -> Gameplay -> Activate the Mod Interface

You must then start a new run (not a new save don't worry--you just can't be in the middle of a run):
Play -> Normal Mode (do NOT select continue) -> Yes (to quit current run) -> check the box next to More Cells!
13 Comments
despair 19 Jan, 2023 @ 1:04pm 
Update pls
Jet  [author] 25 Aug, 2021 @ 8:58pm 
Updated...I finally bought the "Fatal Falls".
☽.Silver Wolfe.☾ 10 Feb, 2021 @ 2:25pm 
Seems like this mod causes my game to crash to desktop due to uncaught exceptions.
温かい血 9 Sep, 2019 @ 6:10pm 
can i play without Cells ?
only damage
☆☢️⎛⎝AxSi⎠⎞✯☢ 8 Sep, 2019 @ 10:55am 
.
Celaeno 31 Aug, 2019 @ 12:33pm 
The mod seems to add arbiters to the ramparts in 3 cell mode. It looks like it replaces the ravagers with them
Aeternalis the Abyssal Alchemist 29 Aug, 2019 @ 11:25am 
any chance you could make a version that doesn't increase the cells too much?
i was thinking
0% for Prison Quarters,
20% for Promenade and Toxic Sewer,
40% for Depths, Ramparts, and Ancient Sewer,
60% for Ossuary, Village, Sanctuary, and Graveyard,
80% for Clock Tower and Sepulcher,
100% for Castle and Cavern

and 200% for Astrolab, just for the heck of it.
Grim Xzag 25 Jul, 2019 @ 12:06am 
Every time I put the mod on, I seem to be getting arbiters where they are not supposed to be, like the Toxic Sewers on 3 boss cells.
Grub 18 Jul, 2019 @ 5:04am 
It's all good, whenever you have spare time
Jet  [author] 17 Jul, 2019 @ 10:02pm 
I didn't think he dropped cells at all. I could try adding it on, but I wouldn't be able to test it as I am not currently playing Dead Cells.