Oxygen Not Included

Oxygen Not Included

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Stats Unlimited
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Mods: Tweaks
File Size
Posted
Updated
143.968 KB
1 Jun, 2019 @ 12:01pm
30 Jul, 2021 @ 9:43am
12 Change Notes ( view )

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Stats Unlimited

Description
Updated To Fast Friends Update 509629 (02.06.2022)

Supported game version : Vanilla + Space Out.

MOD VERSION : 1.0.0.38 <= Very important number.


This mod use Peter Han Plib library. Thanks to him, you can now change settings in gui and not manually in file. (You can still change config file by hand, there is more options than gui show).

Make sure that you use newest mod version. If you still see mod out of date in mod menu, you are using OLD version. Use this Peter Han Handy mod updater to get newest mod version : https://steamproxy.net/sharedfiles/filedetails/?id=2018291283
Sometime if this mod mod updater provide old mod version, then try force update!

If you have some crash with this mod I need Player.log.Which is located %appdata%\..\locallow\klei\Oxygen Not Included
Location is valid only for windows. Without Player log I will probably ignore any bug report.

Mod Description:

Initial dupes stats
Stats Unlimited can still change initial dupe stats.(Only for newly printed dupes!!) And I dont recomend this usage. It may sound awesome to have dupes with 100 (or even 1000) in all stats, but it is not :) Remember this change is PERMANENT! And when you realize at cycle 50 or later that this overpowered dupes are boring (And they are!!!) it is too late. So, I strongly recomed Temporal Buff Option, read later about this.

Multipliers:

Changes how fast duplicant increase stats(Attribute) or Skill point. Default setting is 1.0 which means duplicant gain stats/skill at same speed as in original (unmoded) game. Number bellow 1.0 means slow progress, number higher than 1.0 fastes progress.

New feature
Temporal Bonus
Probably everyone want try dupe with 1000 stats, dupe which can bath in lava, dupe which has negative air consumption and many others things. Btw.: Try to guess what happen if duplicant has negative air consumption? Do they Generate oxygen ???
It is funny. Even if they have negative consumption (so they actually dont breathe, they still suffocate in vacuum or in unbreathable gases :). But if there are at least some miligrams of Breathable gases, they start generate oxygen :))))And there is no overpresure.

And best things is, this change is not PERMANENT(Warning: this is apply only on Temporal Bonus group, others changes ARE PERMANENT) . You can turn it on/off and change bonus or negative bonus:) any time. So if you want try duplicant with 1000 stats, you can. And When you decided that it is not fun, you can change it any time. Any changes do not affect SAVEGAME. Change is done by clicking at Mod button (in main menu), find stats unlimited. Click Options and change anything in Temporal bonus group.

Also note: First you must check : Enable Temporal Bonus, otherwise no bonus will be aplyed.

You can change stats (attribute), or/and you can change this special things:

Scalding Threshold:
Radiation Resistance:
Air Consumption: Be aware: it is in Kg/s. Be very carefull with this.Bad number may do really strange things.
Decor:
Carry Amount:
Space Navigation: This affect only vanilla rocket speed not Space Out rocket Speed.
Food Expectation:
Disease Cure Speed:
Morale:
Germ Resistance:

Also note that you set bonus. This means if your duplicant have athletics 5, and you add temp bonus athletics 10, final athletics will be 5+10 = 15

Others
Duplicant HP: You can set Amount of Hp which newly printed duplicant will have.
-1 means nothing is changed (duplicant remain with 100 hp as normal)
0 means duplicant arrive with 0 hp and unconscious. Initial 3 duplicant have always at least 1 hp.

Change injured effect: Currently broken, will be fixed. (maybe)

Cool Effect group

Show stats delta: Control how often nice yellow text will be printed over duplicant head. If you dont like this set it to 0.

Rest of mod description is no longer valid. I Keep it there for some nostalgic reason.

With this mods :

Base stats (Digging, Athletics, etc..) can go up to 50. (Without mod only to 20).

You can change how fast duplicant increase stat. (For all stats, or for each stats separately). Not recomented, fast stat leveling can make game very boring. This remark is specially for player 'harmonium'.This feature is turned off by default, you must change config if you want this.
Mods will notify you when duplicant increase some stats. (look at picture)

Now, Mod can change initial dupe stats (old dupes is not affected) (it is idea of IceD), this functionality is disabled by default, and must be allowed in config.

And as always this lots things can be modified in configuration file, which appear in same folder as mod, when you firstly use mod in game.

Some hint for config:

Mod is usully located : %USERPROFILE%\Documents\Klei\OxygenNotIncluded\mods\Steam\1758223146
(thx manavortex for advice)

(Change user to your user name)

if you want increase/decrease Max posible stats value change : <StatsCap>50</StatsCap> to another number for example: <StatsCap>1000</StatsCap>
if you want faster stats leveling change: <GlobalMultiplier>1</GlobalMultiplier> to somehing bigger : <GlobalMultiplier>100</GlobalMultiplier> Duplicant now gain stats xp 100x faster.


<ShowStatsDelta>1</ShowStatsDelta> means that yellow floating text appers every time when duplicant increase some stats by 1%, sets this value to 0 if you dont want any floating text. If you want slower notification frequency change it to something bigger, for example 5 (which means 5%)

if you want new dupes to come in game with some stats, change this:

<CanChangeDuplicantInitialStat>false</CanChangeDuplicantInitialStat> to <CanChangeDuplicantInitialStat>true</CanChangeDuplicantInitialStat>

and then change :
<DuplicantInitialStats>0</DuplicantInitialStats> to :
<DuplicantInitialStats>10</DuplicantInitialStats> => with this settings your dupes start with all stats set to 10.

15.6.2019 :
Added SkillExpMultiplier: you can change how fast duplicant gain Xp for skill point.
Small bug fixing in configuration file.
Optimized to speed, mod is faster then original Klei code.


Updated for LAUNCH UPGRADE.

392 Comments
4ÆM 7 hours ago 
update PLZ!
EMERL 24 Aug @ 2:44am 
same problem as the comment below. fails to download
Mekkie 11 Aug @ 3:55pm 
Fails to download... anyone know how to get this working?
Valoneu 5 May @ 3:45pm 
could you make that the temporal bonus activates when you open the temporal tear
MightyFluffy 3 May @ 12:30am 
Love this mod, works great. Is there a way to be more precise with the oxygen consumption option. The change rate is only in kg/s. Anyway to make that g/s?
FormDrop 6 Mar @ 7:49pm 
Can there please be an option to remove the text for the EXP changes?
4ÆM 17 Feb @ 7:29am 
update please!
$h@d0w 29 Jan @ 9:28am 
Do not see a specific setting for piloting and general modifier does not seem to work for it
Omegapent 7 Sep, 2023 @ 3:58am 
Works for me.
404_coffee.exe 28 Aug, 2023 @ 4:03am 
Hey do you think you can make a mod that just removes the level cap and nothing else