Cities: Skylines

Cities: Skylines

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Lucky Escape Atlantic Europe
   
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File Size
Posted
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7.902 MB
31 May, 2019 @ 9:28am
26 Aug, 2019 @ 5:40am
7 Change Notes ( view )
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Lucky Escape Atlantic Europe

In 1 collection by Know_your_Enemy
lucky escape atlantic one click collection
41 items
Description
Lucky Escape Atlantic Europe This is same map as my other map Lucky Escape verte and Lucky Escape Temperate but with different theme

26th august ;updated map!
improved all roads and rail and removed Train Trumpet Interchanges
Improved water to start square and brought forward sea a few feet to give more options at start of game.
Made improvements to dock area removed road and put quay in place.Removed paths from the mountain area

This version of the map i have made quite a few changes this being:
• Removed the maze and castle at top of map and made a rocky /cliff cove
• Removed the blocks of fruit trees
• Changed rail and road intersections.
• Improved and made beach section.
• Made additional ship entry point.
• And various improvements to river and flow of water

•There is 11 lighthouses which light up at night with a hidden electric supply

This is my first map so don’t expect perfection, I made this map to experience the map editor for the first time.
I started this map while I’m off work awaiting spinal surgery, started off a heightmap from terrain party off Boa Vista but does not represent how the part of the island looks in real life, but found it too hilly to play on, so I had to smooth a lot of the map.
I practised a few things at edge of map meaning to delete later but I ended up leaving in because its fun and it a game.
But if people want I will do another version where I remove all unwanted features.
I have test played with all industries and used 3 airports cargo, 4 cargo harbours and 4 rail and a large population and traffic coped very good.

• Almost completely flat, plenty of building space even though it's basically part of an island.
• Detailing done where it needs to be, mostly this map leaves you room to detail and decorate yourself.
The map has all the connections for roads, rail and air. Additionally, there is 3 connections for ships.
The map needs some assets to work – namely trees So I suggest Unlimited Trees Mod!
Also designed with the Industries DLC in mind, there is plenty of flat space with forestry ,Ore, Oil and fertile Land to build heavy duty industries zones., even though you can now paint your own or delete as required.
Map is playable with 9, 25 or 81 tiles, personally I prefer 81 tiles.
During your experience playing on my map you should find many hidden surprises and fun images throughout the land. I thoroughly hope you enjoy the adventure of Lucky Escape.
There is 11 lighthouses which light up at night with a hidden electric supply.

This is my first attempt at making a map. If you run into any problems or have any questions, please let me know!
all comments, likes and favs are much appreciated!
I'd love to see the city you build on it!

Optional Mods
added Mass Transit but not sure if needed
Prop & Tree Anarchy
Enable the setting: "Anarchy ON by default"
No Radioactive Desert And More!
With the setting: "No orange/dead trees at shoreline, no shoreline ground color"

Color correction/LUT
Realistic LUT V1.2
with Daylight Classic

You can either subscribe to the full collection of assets for this project or use LoadingScreenMod to generate a report of the missing assets and subscribe to them manually.
9 Comments
Hendrik aka Lucky Pants 26 Aug, 2019 @ 5:56am 
Ah good - you updated your map with improvements. :-)
Know_your_Enemy  [author] 26 Aug, 2019 @ 5:49am 
26th august ;updated map!
improved all roads and rail and removed Train Trumpet Interchanges
Improved water to start square and brought forward sea a few feet to give more options at start of game.
Made improvements to dock area removed road and put quay in place.Removed paths from the mountain area
Hendrik aka Lucky Pants 25 Aug, 2019 @ 10:34pm 
I understand you - I had 2 maps reviewed, and there are always people who do not like a map .... BonBonB has in the past (NOT your map) sent me messages he had to delete because they were too horrible.
Know_your_Enemy  [author] 25 Aug, 2019 @ 5:51pm 
Don’t get me wrong I like bonbon and took on board his feedback and in process of improving my map, which I thanked him for.
I always watch his reviews and understand his dry humour, And I know he can’t police the internet but should stop the more hateful comments in his channel and stop agreeing with them.
Hendrik aka Lucky Pants 25 Aug, 2019 @ 4:17pm 
hi hi - 375 subs is good. very good. Only listen to BonBon .. he always genuinely wants people to get better ... but he is English, and they have a very strange sense of humour ,,, but he does give good advice!
Know_your_Enemy  [author] 25 Aug, 2019 @ 2:30pm 
hey thanks I have no problem with feedback and i'm currently working on all improvements,
I have 375 subs to map and 14 favorites these i do the improvements for.
The map looks alot better when you the full 1 click collection.
and you see the last sentence of description of how i was misquoted.
Thanks for your positivity Hendrik
peace
Hendrik aka Lucky Pants 25 Aug, 2019 @ 1:55pm 
Hey know your enemy ... please don't feel bad about the trolls. Just take the video as advice on how to make your maps better. I would advise you to not hurry a map, and if you have friends who also play CS: let them test your map first, so they can be critical, and after you fixed what they noticed: you will have a very good map you can publish for people to build their cities.

here is the link to the review if you want to look at it again - and for anyone reading this: this map has a few challenges ... but I think that makes playing this map more interesting, because easy maps make you lazy ...

https://www.youtube.com/watch?v=_7PoN9I0pj8
Know_your_Enemy  [author] 13 Aug, 2019 @ 3:12pm 
Thanks draw7to; i really glad you like, But getting a bit of hate and trolling not sure if I want to do anymore!
draw7to 9 Aug, 2019 @ 2:46am 
I saw this on Bon BomB . I like the the map . Thank you I'm looking forward for more maps in the future.