Sid Meier's Civilization V

Sid Meier's Civilization V

97 ratings
Gary Motherfing Oak (BNW)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
11.981 MB
3 Sep, 2013 @ 8:04pm
1 Nov, 2013 @ 4:50pm
3 Change Notes ( view )

Subscribe to download
Gary Motherfing Oak (BNW)

Description
Adds Gary Motherf*ing Oak, the most OP leader you'll have ever seen in this game, switching out Ramesses.

Non-OP version here.

G&K version here.

This mod is, of course, overpowered by far. If you play as Gary, you can only lose if you're two years old and don't have limbs. Or a head. If you play against Gary, you can only win if you cheat somehow. As for Gary vs. Gary... Well, that remains to be seen. Don't use this mod if you either don't like the game given to you on a silver platter (if you play as him) or want a winnable game (if you play against him).

Unique Ability: Gary Motherf*ing Oak. This ability combines the best of almost every trait in the game, with some effects being multiplied massively.

Unique Unit: Blastoise. Too-powerful unit that replaces the Warrior. Can buy city-states a la Merchants of Venice, and more. Its only flaw is that you don't start out with one, though that won't matter after you build...

Unique Building: Enhanced Pokémon Center. This baby gives you +100 to anything a building can give you, as far as I know, except for Defense (because any more than 35 Defense would be overpowered, amirite?). It also gives many various effects, such as -100% Espionage ability in the city it's built in, ability to have a trade route by sea (like the Harbor), free purchasing of land, and many more!

Pokémon and related names are tm and (c) 4Kids Entertainment and GameFreak. Music by PokeRemixStudio. (War Music), (Peace Music).

Brave New World version finally out!

FAQs:
Q. Why censor the word?
A. As neither Civilization V nor Pokémon are mature games/shows, I did not want this mod to be either in order to prevent anyone from complaining about or being scarred for life because of it.

Q. Why make it so overpowered and promise a non-OP one if people request it?
A. I really wanted to make an incredibly overpowered civ because I could. If others want to play as a Gary Oak that isn't motherf*ing, I'm willing to help them with that.

Q. How do you make the e with the accent?
A. Hold down the Alt key and type 130 on the keypad. You get é.

Q. What's with that hideous Diplomatic image?
A. There aren't any good 1600x900 Gary Oak pictures, so I had to make do with a quick photoshop.

Have fun!
Popular Discussions View All (1)
1
4 Oct, 2016 @ 4:43pm
I don't have the UB, where is it?
World's Smartest Heavy Main
97 Comments
Kinzo 24 Oct, 2023 @ 8:31pm 
Would be able to make this a DLC version, so we can still earn achievements with this?
BarelyAlive.16 22 Sep, 2023 @ 10:11pm 
will someone make one for civ 6
Economic Terrorist 3 Mar, 2019 @ 8:55pm 
Downloading Mod: I'm going to enjoy watching you die, old "friend".
Playing Mod: WHY WON'T YOU DIE?!
Giga Vivian 5 Jan, 2019 @ 5:56pm 
Hmhm oh how crazy even on Gary's mod that "overflowing" seems to not be known. When you have a unit that has ridculously more str then it's target, the str "overflows" coming out as a lower str, all very simular to why Gandi goes war crazy later game, he's suposed to get more peacful but since he is as low as he can get, he instead goes past 0 to the highest number. Strong units just do that but in the oppisote direction (Strongest they can be vs a weaker opponent so their damage caps over the maximum possible damage, into ending up doing almost none). The only point you can ever see this happen without op units is later game cities shooting barbs or FAR behind ai civs, dealing the minum 10 damage that a city can do.

So in the end if you make an op unit with just way too much strength... they ironically end up doing no damage at all to those who are far below theirs!
ArrKayCee 10 Feb, 2018 @ 1:32pm 
um, love it but 1 weird thing is that I always stalemate against barbarian archers (haven't tried going to war yet so don't know about civ archers or other late game unite). 1 dmg done to each unit every turn regardless of whether or not they're in an encampment.
ntwkadmsrcress 25 Sep, 2017 @ 11:43am 
Gary Oak is not so overpowered. I played a game with the barbarians evolved mod where I was Rome and the OP version of Gary was one of the other AI players and Gary got smashed by the barbarians first.
Playing against OP Gary without barbarians evolved, however, he is absurdly OP.
Elusive Ellie  [author] 25 Sep, 2017 @ 6:43am 
Get the BNW version
Lexi 24 Sep, 2017 @ 12:22pm 
If I have both gods and kings and brave new world, which version do I get?
Jah-Mes 27 Apr, 2017 @ 1:46am 
help I can't see the mod
Elusive Ellie  [author] 9 Oct, 2016 @ 2:20pm 
Gary destroys Gaben, actually. Gaben could outpace Gary eventually (maybe) but Gary gets too much stuff immediately while Gaben has to ramp up, plus his UU isn't mega powerful.