Arma 3
65 ratings
FARMER_DEMO
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Map: Altis
Meta: Collection
File Size
Posted
1.589 MB
28 May, 2019 @ 9:06am
1 Change Note ( view )

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FARMER_DEMO

In 2 collections by ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
52 items
Anomaly Series
22 items
Description
If you like this script don't forget to rate, share or provide feed-back. Thank you!


This script creates an anomaly called The FARMER which is something between a plant and a human who attacks his targets with shockwaves.

For more info check out the video tutorial
https://www.youtube.com/watch?v=NeDyYVgDOJY

Note
* Demo mission on ALTIS.
* Tested partially on dedicated
* Un-pbo or Un-zip the mission and read the comments or watch the video tutorial for more information.

Direct Download link:
https://aliascartoons.com/

If you like my work and want to support:



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

My Twitter account
https://twitter.com/ALIAScartoons

Other Scripts
http://steamproxy.net/sharedfiles/filedetails/?id=1123074587

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
20 Comments
Sleepysteve 31 Oct, 2022 @ 7:40am 
Amazing! I am so excited to try these out!!
ALIAScartoons  [author] 31 Oct, 2022 @ 7:15am 
@Sleepysteve
LOL, nice timing. You can find it here
https://steamproxy.net/sharedfiles/filedetails/?id=2882374586

Have fun and don't forget to thank to the author!
ALIAScartoons  [author] 31 Oct, 2022 @ 7:13am 
@Sleepysteve
Check my collection for anomalies in modules, some of them were made into modules, not sure which tho
Sleepysteve 28 Oct, 2022 @ 6:44pm 
Hey man, these all look so amazing! Is there any way they can be made into "modules" so dumb ppl like me can just place them in zeus? I would bet it would let a ton of ppl use them that cant because they dont know how to do all this stuff.
ALIAScartoons  [author] 29 Jun, 2022 @ 11:40pm 
@Recaldy
Thanks for letting me know, i will fix it ASAP
Recaldy 29 Jun, 2022 @ 4:58pm 
The direct download option for this one on your website has "Tornado_script_DEMO.altis.".
ALIAScartoons  [author] 13 Sep, 2021 @ 1:21am 
@dame2010
Sure mate, go ahead, send me the link when you release the mod, i will promote it too
dame2010 11 Sep, 2021 @ 9:58pm 
Hi ALIAScartoons I would like to use some parts of your script for my mod . Its based of the tremors movie from 1990, I will credit you as well, I have made the model and textures my self The hunt script which i use ,hunts the units that move but not the ones who stand still .I just started this mod the other day so still a work in progress. Thanks
LumièreL(Frank) 5 Mar, 2020 @ 8:33pm 
Thanks,I will try,I thought that name is text name instead of variable name
ALIAScartoons  [author] 5 Mar, 2020 @ 2:46am 
@lumièreL
When you place the marker you have to name it and use that name as parameter in script and run it in global via debug console.
For example:
["your_marker_name",200,0.2,5,500] execvm "AL_farmer\al_farmer.sqf";