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This means that in normal MP, units will kinda warp into the building if you tell them to occupy it and they stay close enough. And when you tell them to leave, they'll warp out of it (basically at any cost). If they'd always warp to the outside of the complex, whis would be fine but they don't. And once they're in the inner courtyard, they can't get close enough to the buildings to make the game warp them inside again. At least that's my experience.
Can't the units enter different buildings after getting stuck? Or be told to exit the building in a different direction?
Thanks, I fixed the trench height but the Reichstag is inaccessible on purpose. There are too many issues with infantry getting stuck inside the building because they exit into the courtyard and can't reenter the building they came out of (the Reichstag is a couple of blocks stuck together, as opposed to a single building).
Hey, just wanted to say, the right side trench closest to the Reichstag isn't lowered into the ground, the ground level is same as outside the trench.