Imperator: Rome

Imperator: Rome

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Hesiod Economics [ ALPHA ]
   
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5.409 MB
24 May, 2019 @ 7:56pm
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Hesiod Economics [ ALPHA ]

Description
Economic and Population Dinamycs improved
Policies Matter
Interconnected
Tax Commerce and Unreast Linked (in future i will link with pop growth)
Salaries and Taxes linked
Commerce improves slightly research
Warfare and Diplomacy improved
More accurate army sizes and training duration
Changed prices for decisions and army traditions
No more WWII fronts with 500 k armies
Endate in 300 AD ( not tested) if it doesn t work the define must be manually installed
Lack of Production of Iron and Grain will increase army recruitment and army maintenance accordingly
Negative Stability creates Unreast
More Complex Event Modifiers
Extended Civil Wars = Impoverished Country for a while
Long Wars will affect Country Output and Pop Growth
Extended Road Networks increase Trade Output and Happiness
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FUTURE

Buildings
More Policies
Character Traits
Country Events
Province Events
Character Events
Monetary Policy with effects with Satrapy and Client States --???


BETA - September 2019
V 1.0 - November 2019