RimWorld

RimWorld

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[Ry]Rimcraft Allied Races
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
11.348 MB
20 May, 2019 @ 11:17pm
30 Aug, 2022 @ 10:19pm
16 Change Notes ( view )

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[Ry]Rimcraft Allied Races

Description
Rimcraft, a fantasy mod based upon World of Warcraft.

Feature Overview
- Adds new races including Nightborne, Mag'har Orcs, and Void Elves.

Requires Humanoid Alien Framework to run. Rimcraft must be loaded after the aforementioned mod to function.

For the races to be accessed in-game you will also require the Rimcraft Factions, or Rimcraft Pirate Patch mod/s in order to play with them properly as this mod only houses the race XML files.

Nightborne are available via as an NPC faction or as a a playable faction. Void elves spawn within the alliance faction, Mag'har orcs and Nightborne spawn within the horde faction.

This mod is very much a work in progress, with the intent to add more custom races, armor, weapons, and everything fitting within the Warcraft universe. Constructive criticism, suggestions, and ideas are very much appreciated.

Currently looking for help regarding lore information/backstories or any form of help people are able to help with. Contributions to the project are always appreciated.

For more information or if you're interested in helping with the project, feel free to check out our discord if you have a personal question for me about the mod, or post pictures related to the mod. https://discord.gg/3Dp7Zug

Specific race change values listed here, values on the left hand side are default vanilla human values. https://docs.google.com/spreadsheets/d/1MrG2TJ-qC3HCUQsieB-Lm6vZK2D32Si1tvnuCozI1Xk/edit#gid=867386381
Keep in mind not all races listed are necessarily implemented in-game.

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Currently looking for help regarding any way possible including Textures, XML, C#, lore information/backstories or any other way you feel that'd you be able to progress the mod. Contributions to the project are always appreciated.

If you have any questions, would like to know more about the mod/s, or if you're interested in helping with the project. Feel free to check out our discord linked below!

[discord.gg]


Credits to:
  • Ryflamer - Code and Race Textures.
  • Varethyn - Backstories.
  • The HAR and Rimworld discord which helped a great deal in the creation of this mod.
No copyright infringement intended.
World of Warcraft inspired content are property of Blizzard Entertainment.
72 Comments
Borkonin.ttv 15 Apr @ 7:09pm 
o7
Leravi The Hyena:33 6 Apr @ 8:29pm 
Hi! any chance of a 1.4 or at this point a 1.5 update?
Knight Greywolf 25 Feb, 2023 @ 2:44am 
When will be updated to 1.4, please ?
Ing 22 Nov, 2022 @ 1:47pm 
Listen, and this mod and others like weapons and patches - will be updated to 1.4?
Ryflamer  [author] 31 Aug, 2022 @ 3:44pm 
@sepa10 Sub/Re-sub to Rimcraft Factions, just updated a fix for that.
sepa10 31 Aug, 2022 @ 3:25pm 
Thanks @Ryflamer! Everything looks good with allied now

The Factions errors seem to be with a few Vanilla Expanded mods.
Here are the faults: https://pastebin.com/1Eb5kmfh
Ryflamer  [author] 30 Aug, 2022 @ 10:20pm 
Oop one other oversight I hadn't seen with allied. Testing on my end, however, I did not see another error on factions. Let me know if this most recent update resolves it.
sepa10 30 Aug, 2022 @ 6:40pm 
@Ryflamer
The problem seems to still exist. Both this mod and the Factions mod fail to patch.
Ryflamer  [author] 30 Aug, 2022 @ 5:00pm 
@sepa10 Updated with the fix.
sepa10 30 Aug, 2022 @ 2:17pm 
RyFlamer,
Seems this mod is having patch issues with Rimworld of Magic after this latest update.

https://pastebin.com/BJ0tKttw