Darkest Dungeon®

Darkest Dungeon®

1,860 ratings
The Beastmaster
2
9
6
2
3
   
Award
Favorite
Favorited
Unfavorite
Class Mods: New Class
File Size
Posted
Updated
29.370 MB
20 May, 2019 @ 1:29pm
12 Mar @ 11:32am
68 Change Notes ( view )

Subscribe to download
The Beastmaster

In 1 collection by sasiji
All Sasiji's Mods Collection
16 items
Description
"Each broken twig will be paid with a broken bone"

Introduction

High Res Comic[imgur.com]
----------------------------------------------------

Mod Features
  • Custom Animations and Sounds
  • New Gameplay mechanic: Summoning and Doublestrike
  • 10 ClassTrinkets, 1 Shared Trinkets
  • Crimson Court and CoM Trinkets Included
  • Early Hero Town Event included
  • Addon Mod:Herbs of the Wild
    With the addon the Beastmaster can find new provisions dependant on dungeon
  • Sunward Isles Trinket included



Lore
Mukanda, the Beastmaster, is the embodiment of natural justice, the bloodstained response to disasters the land suffers because of humans who exploit it with heartless ambition. The tattooed body of the beastmaster works as a haven for the spirits of animals and plants that have perished under corruption's yoke. The Beastmaster uses animal spirits as combat partners, throwing them as a death sentence on their enemies.

Gameplay
As master of the hunt, his kit can adapt to any sort of prey. Swift and agile attacks can be paired with tactical maneuvers like stealth or a devastating single hit riposte. His unique Move Skill "Prowl" allows him to escape the heat of front-line combat to reposition. From the back he can either charge for an ambush, or use his shamanic potential to aid his team.
Using the cycle of life and death, the beastmaster can use corpses as an effective resource.
He can either feast on them, to permanently increase his ferocity over the course of the dungeon, or transform them into an immediate combat threat.
As master of wildlife, the beastmaster brings much utility to the campsite, focusing on survival and exploration.
Gathering resources from the wilds, he can use the environment to his advantage, and find different resources in any dungeon.

As a child of nature, the beastmaster will not visit the disease treatment facility. However, his powerful camp ability "Shamanism" allows him to cure himself with the medicine of nature. In the process, he can also find a rare medicinal ingredient which cures all disease and can stored in the hamlet.

Traits
  • Crit Effect: Bleed Target 1pt for 2 rds Self: +7% CRT vs Bleeding
  • Can not visit Disease Treatment, Gambling Hall and Transcept
  • Cannot develop quirks which are negative vs beast or in Weald
  • Can't go with other beastmasters in party
  • Current District: Outsiders Bonfire

Skills
----------------------------------------------------
Move Skill: Prowl

Back 3
Stealth (1rd)
Cannot stealth position 1
Destealth form Prowl if moved to position 1

Feral Cuts
xxoo ooxx

Strike two times in quick succession
+CRT vs Beast
After the first Strike Prowl can be used

Unwavering
xooo

Cooldown 3/2/1 rds
Gather the strength of a wildebeest to unleash at the right moment
Block the next incoming attack and counter it with a heavy blow

Ravenous
xxoo - ooxx

Inflict a gnashing wound or feast upon corpses
Low DMG, High Bleed
Consume Corpse: heal Self, +Bleed Amount (quest)

Cougar’s Leap
Forward 1
oooo ooox

Ambush your prey from the shadows
Bleed target, High CRT while stealthed
On Miss: Stealth self (1rd)

Bird of Prey
Forward 3
oxxx xooo

Leap onto your enemies from above
Steal Stealth, + DMG & ACC vs Stealthed

Spirit of the Hunt
ooox - Ally
Uses per Combat: 1

Cast a spiritual aura on an ally
Buff DMG (1 combat)
Next Kill: Heal some max HP and Stress

Cycle of Life
Uses per Combat: 1
ooxx oooo

Transform a corpse into a corseflower

Corpseflower



Abilities
Thornsnap: Low bleed
Entangle: Stun, Dodge debuff
Proliferate: Creates another plant from a corpse
Bloom: After 3 rds heals a random ally and dies

When killed by a hero the plants explodes in a poisonous cloud upon the enemy team

Camp Skills
----------------------------------------------------
Wildlife Expertise
Cost: 2
Uses: 2

Gather Herbs & Food
-5% Party Surprised

Shamanism
Cost: 4

Gather Herbs,
Self: Cure Diseases
Party: Cure Diseases (50%chance)

Big Game Hunt
Cost: 4

Party: +20% Bleed amount
+20% DMG vs size 2 or bigger

Prey Stalker
Cost: 3

+10% Monster Surprised chance
+10 ACC while stealthed
+10 ACC in turn 1

Totemic Guidance
Cost: 5

Prevent Nighttime Ambush
+10% Scouting Chance
Craft an animalistic Totem
(different in each Region)


FAQ
----------------------------------------------------
"Which translations are available?"
Please check disscusion tab "Languages and Misspells"

-if you want to help with the localization contact us. We plan to add more over time

"How to cure the Crimson Curse on the Beastmaster?"
The rare Miraculous Root he can find by using Herb related camping skills or interacting with curios is able to cure CC.

Credit and Permission
----------------------------------------------------
Animations & Art by Von Krolock
Lore & Concept by pikminbiomaster, Von Krolock and Carnifex
Gameplay by CarnifeX
Coding by CarnifeX and Sasiji
Sound by Von Krolock and Shay


This item and its content are not authorized for posting on Steam, except under the steam account named "x_rqy", username CarnifeX, Von Krolock, Sasiji
Darkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios. Red Hook is not responsible if this mod ends up damaging your game.

Thanks & Support

Thanks to all the people who helped us, to make this mod reality

We would love to make more of this kind of content in the future. We are currently working on some new projects which will explore unseen mythological themes and new gameplay variations.
If you enjoyed playing and feel to support us on the way. Support us on our Patreon and receive previews and access to early beta tests.

Von Krolock's Patreon [www.patreon.com]
[www.patreon.com]
Popular Discussions View All (4)
102
28 Dec, 2023 @ 8:27pm
Bugs and Exploits
sasiji
25
17 Mar, 2021 @ 12:15pm
Languages and Misspells
sasiji
19
27 Jun, 2021 @ 12:47pm
Feedback
sasiji
314 Comments
Arutema 24 May @ 12:18pm 
Could you clarify how the CD functions for Unwavering? I don't have a lot of experience with disable_combat_skill_attribute so I'm not sure if my thinking is correct. It looks like you're using a Tag effect with a 0% chance to activate and then disabling Tag for a duration of 2. My best guess is that even though the Tag effect can't activate anyways the disable_combat_skill_attribute buff for tag prevents the skill from being used at all while tag is disabled?

If so that's a super cool way to engineer a cooldown for something that isn't already a sub-type of disable_combat_skill_attribute. I thought this buff type was disabling the sub_type itself (e.g. Can't apply Blight on skill use) not disabling the skills with an associated effect listed (e.g. Can't even use a skill with Blight).
Bathtub Goblin 11 Nov, 2023 @ 1:48am 
Wow, I did not expect to see a Llanowar elves meme in a darkest dungeon mod description.
Sraeoz 17 May, 2023 @ 3:37am 
Awesome mod, love using the class! I'm noticing when a corpseflower is summoned, the enemies sprites awkwardly overlap it before it pushes the enemies into correct order. Is there a way to patch this?
Cosmic 17 Apr, 2023 @ 3:31pm 
That looks incredible my man, amazing work, can't wait to try it in my campaign :steamhappy:
Rollye 7 Apr, 2023 @ 1:27pm 
Excellent! Now it just needs a white skin :)
just_another_glinko 3 Apr, 2023 @ 2:58am 
N
Von Krolock  [author] 8 Mar, 2023 @ 3:18am 
@SetsunaAnaDiana

Go ahead, you have my permission to be creative with the character in your story. :)
SetsunaAndDiana 7 Jan, 2023 @ 5:53pm 
Hello, may I have permission to reference the Beastmater in my DD lore story? Granted, the Beastmaster himself is not in the story, more like where his origins are from. One of my character's mother should come from where the Beastmaster was from, not particularly related to the Beastmaster himself, but like in a clan sense. I simply refer to that as "an unknown ethnic group of that can communicate the spirits of the animals. That group, however, is from a very different continent."

I just want the consent from you if that is okay. I will let you know of any changes.
Johanshom 12 Dec, 2022 @ 4:31pm 
if "spirit of the hunt" is used to kill the last enemy don't heal hp or stress
rTargaryen 6 Nov, 2022 @ 8:34am 
His skills and animations are pretty cool, also love his trinkets. Nice class!