Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Tags: mod, Units
File Size
Posted
Updated
137.416 KB
16 May, 2019 @ 11:27am
27 Dec, 2019 @ 8:42am
5 Change Notes ( view )

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Description
Hi. I present you a mod, that is supposed to bring back pikemen mechanics from Rome 1. Now pikemen will track enemy without breaking formation and push him back. I give them ability to manual charge. Maunual Charge have a 10 seconds colldown and last 10 seconds. This supposed to make your micromanagment with pikes a lot of easier. I give this ability to all pikes in the game. I also change unit size from 160 to 220. If you see any bugs or if i miss some unit let me know.

IT SHOULD WORK WITH ALL DLC, BUT I DO NOT GUARANTEE THAT.

UPDATE :
I increase walk, run and turn speed for pikemen to make them more maneuverable.

Link to Heir of Carthage video about this mod -> https://www.youtube.com/watch?v=NvlKqFM1U0w
55 Comments
NVMC_Games 28 Apr @ 4:07pm 
ability works, but it does not seem to change their unit size, any idea how to fix this?
Mortarch Of Blood 13 Aug, 2023 @ 3:22pm 
Dick have you checked if it needs an update or just saying so because the launcher/mod manager says its out of date?
Dick Steele 9 Aug, 2023 @ 6:38am 
update please
Windy Wind 17 Jul, 2022 @ 2:33am 
manual charge doesn't work with auto trigger on
flafep0tt 30 Oct, 2021 @ 10:09pm 
Tried it in the Macedon campaign and the manual charge doesn't seem to work. One thing to note is that the application flagged the mod as outdated.
Fetus Deletus M.D? 9 Apr, 2021 @ 4:07pm 
@Gieldur Mate mate mate mate mite mate mate

Good mod
Demon Dog 9 Oct, 2020 @ 5:45pm 
Odd thing I noticed, when you assign the AI to automatically use the charge it doesn't work but when you use it it works fine.
Arswind 25 Aug, 2020 @ 4:15am 
manual charge not working
-Mess Maker- 8 Aug, 2020 @ 9:55am 
this is awesome, thanks!
Vipsanius 12 Jun, 2020 @ 1:31am 
Finally I'll be able to use pikes!! Thanks!!