Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Conquest of Melilla (1497)
   
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Type: Mod
Mod: Scenario
File Size
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295.531 KB
13 May, 2019 @ 9:40am
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Conquest of Melilla (1497)

In 1 collection by UnikOffical
Spanish Colonial Campaigns (15th century)
5 items
Description
This scenario is based on Conquest of Melilla (1497) between Spain and Morocco (You can read about this event here [en.wikipedia.org]).
In this scenario, you have a limit of turns, you need to won before you run out of money.
You also need to install Ahmad al-Mansur's Morocco by "don't believe me? bing it" to play this scenario.

Important! This scenario is not historically accurate, it is simply based on this event.

Civilizations:
Spain - Spain itself.
Morocco - Morocco itself.
Barbarians - African tribes.

Game rules:
Only military victory.
Without city-states.
At the first meeting with the Morocco/Spain declare war on them.
(Optional) Do not develop technology and social institutions.

If there are problems with the scenario, write to the comments.



Map and scenario by UnikOffical
Morocco nation by "don't believe me? bing it"
3 Comments
KingdomofMorocco 22 Nov, 2020 @ 3:27am 
Sebta and Melilla are Moroccan
UnikOffical  [author] 14 May, 2019 @ 8:30am 
Thanks for advice! :senpai:
Eden Elvis 13 May, 2019 @ 10:26am 
Just to let you know, you can actually turn off 'world-wrap' in the advanced set up options in the world builder, that way you don't need those weird tiles up the sides (assuming that is why they are there)