Kenshi
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Slopeless
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13 May, 2019 @ 9:27am
26 Feb @ 6:02pm
22 Change Notes ( view )

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Slopeless

Description
This simple mod allows you to level buildings without development tools or having to carefully drag it. Buildings have a natural and realistic look and play very well. Doesn't take anything off from the vanilla game flow, balance or difficulty. It's intended to be used on uneven terrain but it works fine as much as inside hill walls. Should work well with just about any mod and save file as it just change footprint placing permissions.

Please, read carefully. All this information is important. Enjoy it and have fun

Attention: There's a bug in Editor that don't allow me to update this mod on Steam anymore. For this reason, Nexus version is more up to date. It's just a bugfix, and it might not be necessary for you. This Steam version works for most. If it doesn't work for you, try this one Nexus[www.nexusmods.com]

Thanks to Muggins for his assistance in the latest update



What does it do:

Completely removes slope requirements for buildings so they can be placed in any terrain.
The terrain gets removed from inside of the buildings, so it can be placed as much as inside mountain walls.
Increase vertical position tolerance, so players can make their buildings as high as there's foundation underneath (Default ' - and = ')[imgur.com]
Adds a second version of gate structures group called Defensive Gate (Single Mode). It behaves exactly like their usual counterpart except they are placed like normal structures (They stamp in the ground instead of being click and dragged) for additional building freedom
All that can be done without the development tool, so you don't need to cheat and move the structure. Just place buildings like usual
Should work with your previous save (no need to New Game or Import) and just about any mod, even those that deal with buildings and new towns. Just make sure to set Slopeless at the bottom of the mod order list


Known issues:

Addition of Gate (Single mode) was made unnecessary after a update, but it wasn't deleted. Now both gate versions should operate the same, cluttering building list a little bit
Constructions that are too much inside hill walls or other harsh terrain will behave weirdly. This is not what this mod is for. Do it at your own risk.
Buildings still follow slopes. You just 've got to hold your change slope hotkey (Default ' ] ')[imgur.com] and it snaps perfectly
Buildings with balcony inside the terrain mess up. People can go upstairs and teleport above ground and that screws up pathfinding too. Just don't use buildings with balcony inside hills if you don't want that to happen
Doesn't help much with walls. It does allow you to place them anywhere but it still looks weird
Removes building collision with other buildings[imgur.com]. Overlapped buildings behavior is such that both buildings keep it's collisions and textures, so the overlapped section have no pathfinding. This means that they work actually fine and that's just a aesthetic concern
When trying to zoom and look from inside buildings inside cliffs the camera colides with the hill. Easily manageable but a little annoying

I'm sorry but I'm not working on this anymore. Anyone that wish to pick it up and add to it is welcome to do so
Popular Discussions View All (6)
7
16 May, 2023 @ 12:45am
PINNED: Bug Report / Mod Issues
Gyropilot
6
21 Aug, 2019 @ 2:31pm
PINNED: To be Done
Gyropilot
2
16 Jun, 2019 @ 7:38am
1
7ooDpi_92-GG6426
198 Comments
Kestrel 26 Jun @ 1:53pm 
Why do you only update the nexus one and not steam as well?
Cat 24 Apr @ 3:23am 
感謝大神做MOD
Gyropilot  [author] 9 Apr @ 4:37pm 
Nexus should be the best version, technically
But me and many other people never found any issues with the Steam version
No actual difference in the mod except if this one doesn't actually run at all, you see?
Galbar 9 Apr @ 1:25pm 
Hello, so please, what is the good version to take, here or on Nexus ?
Xurker 24 Mar @ 8:31am 
maybe you could have a Slopeless - No New Gates mod that is just like whats on the nexus, that way people here can have the gates they rely on and people who prefer steam to the nexus can have its fixed version, totally understandable if you dont feel like doing that though, It's already quick and simple to just use the nexus
Gazebo 9 Mar @ 7:55am 
What can you say about carlton? He's carlton
Morph 28 Feb @ 4:13pm 
All is good I've got no issues anymore. Thanks a bunch!
profd 27 Feb @ 9:52pm 
No worries. That wasn't that hard to correct/rebuild using the vanilla gate: just trial and error and some wall connectors. F12 is useful too to level the gate if nothing else works.
Btw notice the last gate placed (not build) is considered the main gate for the outpost. I hope there was a way to select the main gate more.. easily.
Gyropilot  [author] 26 Feb @ 6:11pm 
Okay
Sorry guys, there was only one way to test this
I imagined those gates were only a change of category and wouldn't affect anybody using them
And maybe it would fix the mod for those that say the Steam version doesn't work
Reverting it back to having single gates. Pretend this never happened
Morph 26 Feb @ 3:54pm 
Bring back single gate mode PLEASE the vanilla gate placement is giving me brain damage