Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Arabia, Garamantia et Numidia
   
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Tags: mod, Units
File Size
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231.632 MB
5 May, 2019 @ 10:15am
22 Apr, 2023 @ 6:55am
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Arabia, Garamantia et Numidia

Description
Hi, here is my new unit mod:

A reskin and unit mod for the arabian and berber factions of the GC.

If you want to play those factions in GC, you still need an separate All factions playable-Mod.

Reskin of arabian vanilla units:

Tribes People, Arabian Slingers, Arabian Levy Skirmishers, Arabian Levy Spearmen, Arabian Noble Swordsmen, Arabian Cavalry, Arabian Camel Spearmen, Arabian Camel Archers

6 new units for the arabian military group (Gerrhaea, Himyar, Ma'in, Mascat, Quidri ):

Arabian Bowmen (low archer unit, recruitable from infantry camp)
Arabian Axe Warriors (low axe unit, recruitable from infantry camp)
Arabian Sword Warriors (low sword unit, recruitable from infantry camp)
Arabian Horsearchers (low-medium horsearcher, recruitable from light horse studs)
Arabian Noble Cavalry (high melee cav, recruitable from royal stables)

And 4 new marine units for arabian military groups:

Arabian Levy Marines (custom battles)
Arabian Levy Marines Pentere (medium archer unit, recruitable from naval yard)
Arabian Levy Marines Scorpio Pentere (medium archer unit, recruitable from naval yard)
Arabian Levy Marines Tower Pentere (medium archer unit, recruitable from naval yard)

The 6 added units for the Qidri are:

Qidri Desert Bowmen (medium archer, stealth unit, recruitable from Infantry Tents)
Qidri Desert Raiders (low medium axe unit, stealth unit, recruitable from Infantry Tents)
Qidri Desert Spearmen (low medium spear/javelin unit, stealth unit, recruitable from Infantry Tents)
Qidri Light Cavalry (medium skirmisher cav, recruitable from Light Horse Studs)
Qidri Padded Horsearcher (medium HA, recruitable from Heavy Horse Studs)
Qidri Royal Cavalry (high skirmisher cav, recruitable from Royal Stables)

Gerrhaea has got 5 new units:

Arabian East Coast Levies ( low mid spear unit, recruitable from Infantry Tents)
Arabian East Coast Swordsmen (low mid sword unit, recruitable from Infantry Tents)
Gerrhaean City Guard Bowmen (high bow unit, recruitable from Infantry Quarters)
Gerrhaean City Guard Axemen (mid high axe unit, recruitable from Infantry Quarters)
Gerrhaean City Guard Spearmen (high spear unit, recruitable from Royal Baracks)

Mascat get

Arabian East Coast Levies
Arabian East Coast Swordsmen

Muscat Tradesmen Militia (mid spear unit, recruitable from Infantry Quarters)
Muscat Tradesmen Militia Teteres (mid aussault ship, recruitable from Naval Yard)

Saba:

Complete Reskin of the sabaean Vanilla units:


Sabaean Archers
Desert Levy
Sabaean Swordsmen
Mercenary Maas Gat Maurauders
Desert Spearmen
Sabaean Spearmen
Caravan Guard
Mercenary Ma'rib Guard
Ma'rib Royal Guard
Desert Cavalry
Mercenary Himyar Cavalry
Desert Heavy Lancers
Royal Ma'rib Cavalry
Camel Lancers
Armoured Camel Spearmen
Royal Camel Archers
Sabaean Camel Cataphracts
Ma'rib Camel Cataphracts
Desert Chariots

1 new unit added:

Sabaean Noble Archers (elite bow unit, recruitable from Royal Barracks)

8 new sabaean female noble women https://steamproxy.net/sharedfil...?id=1692167625

Himyar (emergent faction in GC):

5 new units:

Ethiopian Sword Mercenaries (medium sword unit, recruitable from Infantry Camp)
Himyarite Khamis Spearmen (medium spear unit, recruitable from Infantry Tents)
Himyarite Khamis Swordsmen ( medium high sword unit, recruitable from Infantry Quarters)
Himyarite Khamis Bowmen (medium high bow unit, recruitable from Infantry Quarters)
Himyarite Royal Cavalry (high melee cav, recruitable from Royal Stables)

4 new units for Ma'in:

Minaean Khamis Spearmen (medium spear unit, recruitable from Infantry Tents)
Minaean Khamis Swordsmen ( medium high sword unit, recruitable from Infantry Quarters)
Minaean Khamis Bowmen (medium high bow unit, recruitable from Infantry Quarters)
Minaean Karawan Guards (medium skirmisher cav, recruitable from Light Horse Studs)

Nabataea:

All vanilla units reskinned

Nabataean Axe Warriors
Nabataean Swordsmen
Nabataean Light Peltasts
Nabataean Heavy Archers
Desert Hoplites
Armoured Desert Hoplites
Heavy Desert Spearmen
Rekem Palace Guard
Desert Pikemen
Nabataean Thorax Pikes
Armoured Desert Cavalry
Nabataean Noble Cavalry
Desert Heavy Lancers
Hellenic Desert Cataphracts
Armoured Camel Spearmen
Scythed Chariots

added unit:

Nabataean Horsearchers (medium missile cav, recruitable from Cavalry Stables)

all 10 nabatean generals reskinned

all 10 reskinned arabian generals

8 new arabian noble women: http://www.twcenter.net/forums/showt...1#post15753104

Nasamones:

all nasamonian units reskinned:

Tribesmen
Tribal Slingers
Javelinmen
Archers
Large Shield Warriors
Levy Spearmen
Skirmisher Cavalry
Chariot Raiders

2 reskinned vanilla units added: Desert Cavalry, Armoured Desert Cavalry

3 new units added:

Adyrmachidian Warriors (low sword unit, recruitable from Infantry Camp)
Nasamonian Veteran Warriors (mid sword unit, recruitable from Infantry tents)
Heavy Desert Javelinmen (medium high javelin unit, recruitable from Infantry Quarters)

5 new nasamonian generals

5 new nasamonian noble women: http://www.twcenter.net/forums/showt...1#post15755495

Garamantes:

All garamantian vanilla units reskinned (like Nasamones)

3 vanilla units added:
Desert Cavalry, Armoured Desert Cavalry, Armoured Desert Chariots

three new units:

Heavy Desert Javelinmen (shared with Nasamones)
Garamantian Sword Warriors (low medium sword unit, recruitable from Infantry Tents)
Garamantian Noble Sword Warriors (high sword unit, recruitable from Infantry Quarters)

5 new garamantian generals

5 new garamantian noble women: https://www.twcenter.net/forums/show...1#post15755495

Masaesyli:

Reskin of all vanilla units:


Gaetuli Tribesmen, Slave Infantry, Numidian Light Infantry, Desert Legionary, Desert Cohort, Numidian Spearmen,
Desert Vigiles, Armoured Numidian Spearmen, Numidian Noble Infantry, Tribesmen, Tribal Slingers, Numidian Javelinmen, Heavy Numidian Skirmishers, Desert Cavalry, Armoured Desert Cavalry, Desert Legionary Cavalry, Numidian Riders, Armoured Numidian Riders, Gaetuli Horse Skirmishers, Numidian Cavalry, Armoured Numidian Cavalry, Numidian Noble Cavalry , Desert Chariots, Armoured Desert Chariots, African Elephants.

added: Archers

10 reskinned numidian generals

8 reskinned/new female numidian noble women: https://www.twcenter.net/forums/show...1#post15755495

The Gaetuli

Reskin of all Vanilla Units

Added Vanilla units (Desert Cavalry, Armoured Desert Cavalry, Gaetuli Tribesmen, Gaetuli Horse Skirmishers)

Added 3 new units:

Maurian Javelinmen (low medium javelin unit, recruitable from Infantry Tents)
Maurian Axe Warriors (medium axe unit, recruitable from Infantry Tents)
Gaetulian Noble Skirmisher Cavalry (high skirmisher cav, recruitable from Cavalry Stables)

5 new gaetulian generals

Screenshots were made, while using Armoured Horses Mod, CIU East, CIU West from Avetis/CIU Team, CIU Iberian Tribes from Miri82, ACR - Alii Colores Romae: Totus from Demokritos, Better Horses, elephants and dogs HQ texture v2 from Noif1988 and NORMALMAP (decalmap) from CJiaBa. I recommend to use them for a better graphical experience.

I tried to make the mod as historical to my knowledge as possible.

I would thank:

-CA for the vanilla game
-Avetis for the great armours and the great steppe rect shields
-Kraut and Tea for his great arm armours, armours, helmets, leg armours, tunics, sheep pelts and thracian shield patterns
-Ahiga/LoB-Team for the arabian tunics and skirts
-Dontfearme22 for his eu roundhide shields
-Europa Barbarorum for unit ideas


I hope you enjoy.
56 Comments
Brezonte 23 Apr, 2023 @ 6:07pm 
@andrearissomr That would be amazing, hopefully soon it can be done
M.I.B.  [author] 23 Apr, 2023 @ 9:51am 
Hi,

Thank you for your nice works.

That is a nice idea especially Yuezhi, i will think about it. Maybe maybe in the future, as i have other projects with priority atm. ;)
andrearissomr 23 Apr, 2023 @ 6:55am 
Hi M.I.B., future mods on Khorsamii, Dahae, Massagetae and Baktria rosters, to make them more historically accurate? Since Baktria lacks the Indian units it should have, and the other three nomadic factions should have oriental mixes along with units from other stocks such as the nomadic Yuezhi, who shared their territories back in the day after the defeats suffered by the Xiongnu , or even Sogdians that could be shared by nomads that from Baktria and many more that I definitely haven't mentioned. I say this because Khorsamii and Dahae especially seem a bit banal, and having seen and tried most of your work, including this one, I thought something good might come of it. Thanks in advance
M.I.B.  [author] 22 Apr, 2023 @ 9:49am 
You are welcome
Brezonte 22 Apr, 2023 @ 9:46am 
Thank you
M.I.B.  [author] 22 Apr, 2023 @ 6:58am 
Only minor fix for less clipping tunics of garamantian and nasamonian generals
Ostrogoth2299 26 Jun, 2022 @ 6:52am 
ok,i'll have a look at these at some point
M.I.B.  [author] 26 Jun, 2022 @ 2:38am 
Look at the bottom of my mod description. There are from other modders.

Although changing some textures of existining models is possible with Gimp without creating a new model.

You can also combine and work on existing models(change and rearrange them) with the asset editor: https://github.com/olekristianhomelien/TheAssetEditor/releases/tag/v0.36

I started recently with using Asset Editor.

There also a wiki for it:

https://tw-modding.com/index.php/Tutorial:AssetEditor

You can also look for modding and tutorials here:

https://www.twcenter.net/forums/forumdisplay.php?1991-Total-War-Rome-II-Mod-Workshop

I have started my modder career there.

I can't help you further.
Ostrogoth2299 25 Jun, 2022 @ 11:05am 
so what are the some of the shields and linothrax's from
M.I.B.  [author] 25 Jun, 2022 @ 10:21am 
No i have no experience in making new models.