Space Engineers

Space Engineers

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MWI - Weapon Collection 2 (9)
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Type: Mod
Mod category: Block
File Size
Posted
Updated
90.686 MB
29 Apr, 2019 @ 2:05pm
8 Aug, 2020 @ 2:22am
22 Change Notes ( view )

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MWI - Weapon Collection 2 (9)

Description
-MWI - Weapon Collection 2-

Mexpex Warfare Industries is back with a new line up of weapons!
This time MWI will supply you and your enemies with energy weapons!

Energy weapons in this pack will draw energy from the grid while generating ammo.

Current weapon loadout:

XB1 - Pulse Battery (large)
Damage per shot: 20000
Peak Dps: 6666
AI Range: 1200m / Beam Range: 2000m

XB1 - Beam Battery (large)
Damage Per shot: 21600
Peak Dps: 4320
AI Range: 1200m / Beam Range: 2000m

XB3 - Pulse Battery (large)
Damage Per shot: 108000
Peak Dps: 16500
AI Range: 2500m / Beam Range: 2500m

XB3 - Beam Battery (large)
Damage Per shot: 216000
Peak Dps: 14400
AI Range: 2500m / Beam Range: 3000m

EX1 - Beam Cannon [Static]
Damage Per shot: 100000
Peak Dps: 10000
Beam Range: 3000m

XP1 - Laser Turret (small)
AI Range: 800m / Projectile Range: 1200m

EX1 - Point Defense [missiles only]
Ai Range 800m / Beam Range: 1000m



For easy access Ive added stats to the ingame block description.



-To DO-
-Probably some balancing since the survival testing has been limited and energy weapons is a new thing for me :)
-More.. things.. pew pews
-Tech Tree related stuff




-NOTES-
I recommend to use this along with shield mods:
Energy Shield
Defense Shield




-FAQ-
Q: My sim-speed is low! whats going on?! (Should now be fixed/improved quite alot)
A: From what Ive been able to test there seams to be an issue related to power and batteries. Using reactors instead of batteries seams to be a solution at this moment.

Q: Why cant I cant start up my server with this mod?
A: There is currently some issues with recently updated/created mods on Dedicated Servers. My best guess would be to remove and re-download the mod.

____________________________________

A HUGE thanks to Meridius_IX / Lucas who made this mod possible!
____________________________________


! ! ! NO RE-UPLOADS Allowed ! ! !
Popular Discussions View All (4)
10
4 Sep, 2020 @ 8:18am
Suggestions
Gryphorim
1
7 May, 2020 @ 5:44pm
Weapon Core Compatibility?
ParrishB
0
16 Oct, 2020 @ 1:13am
ask Authorization
Dark
453 Comments
Malpherian 6 Jun, 2024 @ 5:48am 
Is there a weapon core version of this?
Dying Dark Star 28 May, 2024 @ 7:42am 
here is a bug every time i paste or copy a blueprint or when destroy or remove a vanilla rail-gun it crashes.
Chiggy 9 Jul, 2023 @ 9:09pm 
looks like this mods dead but just in case its not, found a bug where its not drawing power from the grid after the first shot.
SiriusBlack 1 Jun, 2023 @ 8:13am 
I found a bug. There appears to be some incompatibillity between this mod and the vanilla railguns. Whenever you try to add a railgun to toolbar or spawn a ship that has railguns the game crashes.
GK111 7 Jan, 2023 @ 4:28pm 
I got a bug, or 2, first i cant target anything due to the camera is in to the head of the turret now (if i remember right it was at the end of the barrel) , and second after i place and shoot with it the weapon just remowed and a red text that does not fit in the screen says it removed beacause something unsupportedMODE is turned on and says to exit without saving and turn off that unsupportedMODE
Victoria, Angel of the void 18 Nov, 2022 @ 10:43pm 
I might look into what it's gonna take to fix this.

Don't quote me on that, since like... I do try to revive old mods like this that I do enjoy, but- I don't even know what's actually broken yet.
MedvePapus 10 Aug, 2022 @ 11:07am 
Another broken, abandoned mod...
xdevourx 22 Jul, 2022 @ 6:07pm 
Any chance this will get fixed?
Sunny 11 Jun, 2022 @ 2:03pm 
This is my favorite weapon mods because they require no hatches or ammo to be crafted PLEASE update this mod to the current version
Cavilier210 4 Apr, 2022 @ 6:07pm 
Will this be updated, or are we kinda stuck with the weaponcore version being the one we need to use?