RimWorld

RimWorld

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[AG] Graves+
   
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Mod, 1.0, 1.1
File Size
Posted
Updated
290.411 KB
27 Apr, 2019 @ 6:42pm
5 Aug, 2020 @ 8:04pm
5 Change Notes ( view )

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[AG] Graves+

In 1 collection by AncientGatekeeper
1.0 Massive Rimworld Modpack
354 items
Description
Original mod was built by Daniel_USA and updated by Ancient Gatekeeper. This mod offers a grave site with a cross. Defaults to colonists only. Support the original mod here

What does this mod do?
This mod allows you to build a grave with a cross instead of a tombstone.

How does this grave function compared to vanilla graves?
The grave functions like the vanilla grave but has a new texture and also defaults to only allow colonists to be buried in it. These graves do not replace the vanilla graves.

Is this save game compatible?
Cross graves are save game compatible, but if you want to remove cross graves; you will need to delete every cross grave in your game.

Is this compatible with Mass Graves?
Cross graves is compatible with Mass Graves. Mass Graves defaults to "Stranger humanlike" while on the other hand, Cross Graves defaults to "Colonist humanlike". If you build the two, and a colonist dies; he will be buried in a cross grave as long as you have one built. On the other hand, if a raider dies, he or she will be thrown in the mass grave instead.

What will happen to this mod when Daniel_USA updates theirs?
This mod will remain available for download and will be maintained. I plan on turning this mod into my own creation (not by recycling work from Daniel_USA, but on my own accord). I want to level up my knowledge of modding Rimworld so, who knows what this mod may become.
19 Comments
AncientGatekeeper  [author] 19 Jan @ 11:44am 
Does it no longer work?
Venom Gwyn 19 Jan @ 4:12am 
would you ever update this to 1.4?
Palpatine34 23 Jun, 2022 @ 11:41am 
thanks
AncientGatekeeper  [author] 5 Aug, 2020 @ 8:05pm 
Smallish 1.1 Update
V1.3
-- Cleaned up some code
-- Now compatible with Mass Graves by pyrce since the original Mass Graves mod is not updated to 1.1
-- Cleaned up About.xml
-- Added some new text into the description and linked to the new Mass Graves mod: https://steamproxy.net/sharedfiles/filedetails/?id=1542386771
AncientGatekeeper  [author] 27 Feb, 2020 @ 5:22pm 
Not a problem! I originally planned to carry over 1.0 support, but deleted it at the last minute because I assumed everyone would be playing on 1.1. Silly me right!? Anyways glad to have 1.0 back.
Lemaia Borb 27 Feb, 2020 @ 2:31pm 
Thank you!
AncientGatekeeper  [author] 26 Feb, 2020 @ 9:48am 
@Cole Walker Added in support for 1.0 again.
AncientGatekeeper  [author] 26 Feb, 2020 @ 9:39am 
Yeah it will be possible. I just need to create a supported version string called 1.0 along with moving the defs into a 1.0 folder within the mod structure. I’ll update that today.
Lemaia Borb 26 Feb, 2020 @ 4:58am 
Would it be possible to have a version of this mod for 1.0? I can remove it from my save for now, but maybe have a seperate version for 1.1, alot of mods arent updated to 1.0 yet
Daniel_USA  [author] 21 Jul, 2019 @ 2:48pm 
Making graves are a little iffy. unless you know how to code in c# your stuck with modifying the current graphics. I tried to allow pawns to pray at graves to gain recreation but it never worked correctly, I always had pawns standing on top of the soil. I also tried to allow multiple pawn grave spots so more than one person could visit a grave but it never worked.