Space Engineers

Space Engineers

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Whip's Script Archive
   
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Description
This is a collection of scripts that will no-longer be developed.

To see all of my actively developed scripts, visit:
Items (5)
[OUTDATED] Whip's Graphical Velocity Indicator
Created by Whiplash141
ATTENTION: This code has been functionally replaced by my Artificial Horizon Redux code! It retains all the functionality of this code with even more goodies (and better performance)! Code has been restructured due to advances made in my artificial horizon...
[OUTDATED] Whip's Pixel Artificial Horizon
Created by Whiplash141
This script has been functionally replaced by my new Artificial Horizon Redux! Development on this script has ceased, but I will continue to maintain it as best I can. NEW! - Variables are configured in the custom data! Massive performance gains You no lon...
[OUTDATED] Whip's Weapon Sequencer [SINGLE GROUP]
Created by Whiplash141
ATTENTION: This code has been replaced by my Weapon Salvo code! Whiplash's Weapon Sequencing Script Howdy! Summary This script sequences a group of fixed weapons so that you can achieve a faster continuous rate of fire. This script works with vanilla weapo...
[RETIRED] Whip's Missile Launch Script
Created by Whiplash141
This code is no-longer supported! New version can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2108744940 Code now fires missiles alphabetically, this will make them fire in order! You can now kill guidance of any active missiles b...
[RETIRED] Whip's Optical Missile Guidance Script
Created by Whiplash141
This code is no-longer supported! New version can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2108743626 >>>Link to Missile Launch Script<<< REMINDER: Do not edit the code to change variables, you need to use the custom data field...
In 1 collection by Whiplash141
Whip's Scripts
22 items