Total War: WARHAMMER II

Total War: WARHAMMER II

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Ripperdactyl Mounts for Skink Heros
   
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Tags: mod, Units
File Size
Posted
Updated
307.018 KB
20 Apr, 2019 @ 10:47pm
25 Apr, 2019 @ 7:02am
7 Change Notes ( view )
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Ripperdactyl Mounts for Skink Heros

Description
PSA: There is currently a bug with CA's launcher that makes it so only one mod works at a time. Few workarounds have been found that fixes the issue for some people.
1: Revert back to the old launcher by going to your library, choosing warhammer 2, right click then go to properties, go to betas then opt for the launcher_release_candidate. (Works for some people, but not others)
2: (This solution worked for me with other mods) You will have to copy my mod into your data folder. To find and copy the mod go to whichever drive you have warhammer installed, for me it is my F drive. "F:\Program Files (x86)\Steam\steamapps\workshop\content\594570\1719008803." 594570 is the workshop for warhammer2, and 1719008803 is this mods number. Copy the files (don't need the png) to your data folder located at:
"F:\Program Files (x86)\Steam\steamapps\common\Total War WARHAMMER II\data"
**If step 2 doesn't work remain the mod file to whatever you want e.g "_V2" at the end of the mod name. Then activate that version of the mod instead of this one.**

A good post that covers all this more in depth can be found here https://steamproxy.net/sharedfiles/filedetails/?id=1715626133

This mod adds the Ripperdactyl mount to Skink Chiefs and Skink Priest.

Skink Chief
Has the ability to use his ranged blowpipe while also being effective in melee on his ripperdactyl.
Ripperdactyl mount unlocked at level 14.

Skink Priest
Control the skies as you fly around on a ripperdactyl while using magic.
Ripperdactyl mount unlocked at level 18.


Ripperdactyl provides the skink chief and priest with armor piercing melee and makes him a good anti-infintry hero.
Both the Skink heros have the ability "toad rage" unlocked.


If you would like a mod that does a similar thing with the skaven you can take a look at my other mod which adds doom flayer and doomwheel mounts to the warlock engineer. https://steamproxy.net/sharedfiles/filedetails/?id=1721547512
24 Comments
Boudicca 25 May, 2021 @ 5:45am 
weird bug with the mount and desert attrition makes the mount unusable
Hans 9 Feb, 2021 @ 4:29am 
Is there an updated version for SFO? Any maybe for all skins, priests and for tiqtacto? :)
npdejong 6 Feb, 2020 @ 3:23pm 
Is there also a SFO mod to go with this?
darthalex41 19 Jan, 2020 @ 6:19am 
@BlackDahlia theres already a mod for that
FriskyCheeks 5 Oct, 2019 @ 8:43am 
Could you please give Gor Rok a mount? like a carnosaur or horned one please?
BlackDahlia 16 Jul, 2019 @ 5:29pm 
it would be awesome if tiqtaqto could get a ripperdactyl mount..
MaS 14 Jun, 2019 @ 4:16am 
any update in regard to the mount bug for TiqTaq's heros?
Energy Venom  [author] 2 May, 2019 @ 11:19am 
hmm ill take a look into this thanks for letting me know.
unless specifically stated 2 May, 2019 @ 1:00am 
Unfortunately there is a bug with this mod causing TicTaq's Skink Chiefs start with unlocked Teradon but without an option to be able to use it until they unlock a diffirent mount.
Greywulf 25 Apr, 2019 @ 9:10pm 
I agree on the buff idea, i found it really hard to play hit and run tactics with him, has a hard time escaping melee