Company of Heroes

Company of Heroes

81 ratings
UE6: Sticks n concrete
   
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Maps: 4v4
Tags: tow
File Size
Posted
3.477 MB
16 Apr, 2019 @ 6:29am
1 Change Note ( view )

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UE6: Sticks n concrete

In 1 collection by Peeedaaah
Peeedaaah's Unfair Enemies Maps
13 items
Description
Let me know if you find any bugs.
Another AI advantaged map. The small green dots are outposts (units and triage center). Big dots are start HQs.
Player 4 starts isolated on the islands.

Enjoyed the map? They take ages to make. Consider donating a bit 🤏
paypal.me/peeedaaah

-Peeedaaah
33 Comments
Detox 9 Jan @ 9:51am 
Alright, here we go.

Another spot on UE challenge map. The maps per usual allow you any mix from 1v1-4v4. It leaves several routes needing defending lest the enemy roll you. I find the side locations are the deciding factors in this map (north and south areas). These can be used to station artillery. then blow the bridge, effectively making your men unable to be targeted anything besides return arty, or command abilities.

If you're finding the game too easy and you're looking for a challenge, These maps are exactly what you're looking for.
Peeedaaah  [author] 7 Jan, 2022 @ 3:05pm 
I'm making another unfair enemies map at the moment. I'll take your comments into consideration.
Peeedaaah  [author] 6 Jan, 2022 @ 1:57am 
Bummer for bk-mod i guess
Sethyboy0 4 Jan, 2022 @ 11:35pm 
In blitzkreig mod you need a barracks to make a weapons support center
Peeedaaah  [author] 4 Jan, 2022 @ 5:17pm 
I usually build a weapons support center, then convert a normal building into a forward barracks.
Sethyboy0 4 Jan, 2022 @ 4:10pm 
Didn't know you can't edit comments but I'll also add that a second building would make it way more compatible with any mods that change up tech stuff. It won't work with everything but it'd be an 80/20 rule situation (or something like that).
Sethyboy0 4 Jan, 2022 @ 4:01pm 
Yea I like the challenge that comes with it, but it kinda sucks to not even have room for the basic infantry setup as the Americans. It'd be realistically just as hard with room for a second building (besides the little shack thing Americans get, that can still fit) but then you'd have more interesting choices to make.
Peeedaaah  [author] 4 Jan, 2022 @ 1:21am 
Yo sethboy.
I am aware that player 4 is very limited.
It's meant to be extra hard for that slot.
Sorry it isn't to your liking.
Sethyboy0 3 Jan, 2022 @ 3:04pm 
IDK if you even work on these any more but player 4 could use some extra room to build on. Maybe vanilla is different but in BK mod you can't fit a barracks + infantry support center. Basically forces you to go british. Also worth noting that you can't make outposts there without capping the point and the point is camped by mortars.
|RB|Crash 1 Oct, 2019 @ 7:30am 
No not playing with mods, i play this one allot was wondering if you could fine tune it a bit ?
make it even more awesome, for example the 2 islands on south of mainland ... add more enemy stuff ... create another island.. create a footsoldier bridge from mainland 1,2,3 to nr 4 ... this for the ai coz if bridges get destroyed , some units cluster and stay stuck from ai ... wanting to get to nr 4 Thanks ^^