Sid Meier's Civilization VI

Sid Meier's Civilization VI

102 ratings
Concise Mod Manager
   
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Type: Mod
Mod: UI
File Size
Posted
Updated
186.684 KB
13 Apr, 2019 @ 8:39pm
9 Nov, 2019 @ 10:49pm
29 Change Notes ( view )

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Concise Mod Manager

Description
This mod implements a "folder system" to help you manage your mods in a more organized way.

If you have any problem using this mod, please read this super detailed user guide:
Discover the Power of Folders by ubereffect
54 Comments
Jing 13 Feb @ 1:30am 
Doesn't work now. I edited CustomFolder.lua and when I opened the game's mod menu with concise mod manager enabled, custom folders didn't show up..
Havan_IronOak 13 Jun, 2023 @ 7:32pm 
I'm using this and it works great but I CANNOT find the lua that contains my current list of mods.
I generated one today 6/13/2023 and yet the only one that matches the name given in the mouseover was generated in 2022 Can you specify the full name and directory?
wuTz 18 May, 2023 @ 6:19pm 
still useful in 2023
TheCivEngineer 4 Feb, 2023 @ 7:22am 
Anyone else try this out on Mac? I can't seem to copy the mod tags? Ctrl-A seems to select all but Ctrl-C (or Command-A) doesn't seem to do anything. Just curious, thanks!
snowgods000 18 Oct, 2022 @ 8:42pm 
@west0208 yep that mod conflict with all the mod managers, not just this one
ubereffect  [author] 21 Aug, 2021 @ 7:35pm 
@west0208 - I had a quick look at the mod you're referring to. Seems both mods replace Mods.lua. I'm guessing that's what's causing the problem.

FYI: While eudaimonia was kind enough to grant me an [author] tag, he's the one who actually created the mod. I just helped a bit with testing, suggestions, and wrote a guide for it (linked in the description).
west0208 17 Aug, 2021 @ 10:38am 
@ubereffect - I use this mod and enable "2273495829", -- Enhanced Natural Wonders Selection
this mod, and restart game
When I enter the game and choice MOD, the screen is crash and stop at nod manage page
with no any MODs show.
Do you know why ?
ubereffect  [author] 29 May, 2021 @ 7:04pm 
@The Big Red Cheese - I'm not aware of any way to prevent mods from re-enabling themselves. And I've seen prominent modders give the same answer. Here's a few band-aid solutions.

1) I've gotten into the habit of going strait to the mod menu whenever I launch the game. If using Concise Mod Manager, click the middle 'calendar' icon to organize mods by update time. Useful for catching mods that re-enabled themselves with recent updates. While I'm in there, I also like clicking the 'Generate Mod ID' icon to the right of the mod name, then Ctrl+A to highlight, and Ctrl+C to copy the mod info, which I then Ctrl+V paste in Google to see what changed.

2) As long as I'm using a setup saved in 'Organize by Custom Folders', I can disable all mods (quickest way being through 'Organize by Enabled'), then simply re-enable my saved loadout.

I hope this helps.
The Big Red Cheese 26 May, 2021 @ 4:21pm 
Hi, I'm going to try this mod, but you mention you're a power user of mods, so I was hoping you might have tip or two about mods...

I have a frequent problem where the game decides to update a certain mod, and randomly will turn it off or on, and then this will invalidate a game save... for example this happened just now, and I'm combing through all my mods to figure out which one was turned off/on and trying to reenable it... Do you have any way to avoid this? I was hoping there was a feature to disable mod updates on steam, but I can't find it.
Silentshadow 29 Apr, 2021 @ 8:23am 
love this mod! thanks a ton. Makes mod setups a ton easier