Total War: WARHAMMER II

Total War: WARHAMMER II

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[updated] High Elves Gain Influence
   
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Tags: mod, Campaign
File Size
Posted
Updated
131.419 KB
8 Apr, 2019 @ 8:15pm
22 Feb, 2021 @ 6:18pm
3 Change Notes ( view )

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[updated] High Elves Gain Influence

In 3 collections by Commiss4r
Commissar's TWW2 mods
41 items
commissar co-op
13 items
Commissar's SFO/Grimhammer
31 items
Description
Influence per turn added to certain High Elf buildings:
T2 Court +2 inf
T4 Court +2 inf
Everqueen and Phoenix King Courts +4 inf

buildings provide inf when damaged as well, zero when ruined.

COMPATIBLE WITH ANYTHING as long as it doesn't add influence itself, these are extra tables.

(based off of other influence mods like SorcererSupreme's I wanted to tweak building bonuses and keep things updated with every patch)

Other mods at My Workshop
If you'd like to support my mods I have a Ko-Fi[ko-fi.com]
14 Comments
Commiss4r  [author] 9 Dec, 2020 @ 2:17pm 
unless they restructured how buildings work, this should always be fine. I did update the file via launcher. should still work with SFO when that's updated as well.
Sardorim 9 Dec, 2020 @ 5:14am 
Updated? Still works with latest DLC?
PoppinSoul 29 Mar, 2020 @ 6:39pm 
Thank you. I'll check myself and let you know!
Commiss4r  [author] 29 Mar, 2020 @ 5:58pm 
i think that's the one thing i didn't test... my guess is yes because there is no script involved and it only adds lines to those buildings' effects
PoppinSoul 29 Mar, 2020 @ 5:41pm 
savegame compatible?
Commiss4r  [author] 18 Mar, 2020 @ 5:07pm 
i did update it, didn't have to change anything judging by what i read in the patch notes so rpfm may still show it orange
Phantus 18 Mar, 2020 @ 11:20am 
has this been updated?
Commiss4r  [author] 18 Jan, 2020 @ 12:17pm 
this should still work
JonPaytonBlack 23 Sep, 2019 @ 2:05pm 
Is there any chance for an update on this mod for the most recent version please?
< blank > 12 Jun, 2019 @ 5:14pm 
False alarm, i just thought the embassy gave influence in the other mod.